Just wondering what peoples views are on certain things ......
I have a few queries about (well starship combat I guess),
1) It seems that the chance to use passive scanners is equal to use
active scanners . Whats the point of this if the active scanners give your
position away ???? . Why not simply increase the chance to use passives
by one level .
2) Starship movement ???? The book says manuever drive affects the spend at
which a vessel can move . ie moving at speed 5, a manuever 3 can either
slow down to 2, or speed up to 8 . Okay thast clear, but how did a manuever
ship get up to speed 5 anyway (The book doesnt mention anythin about constant
acceleration (Well I couldnt find it)) .
3) Agility or Pilot . Thats a bit harsjh, I allow the pilots to add their
skill to the agility . (I mean han solo, his ship had an agility of at least
5, and he himself a pilot skill of at least 5 also) . If you look at it this
way, 2 fighters have agl 6 each, this means they are perfectly matched,
skill really doesnt come into it (unless they are at level 7) . But I also
let the pilot add his skill to the chance to hit . This simulates a pilot
attempting to out manuver the other and place his vessel in a better
firing position .
4) Computer or Gunnery . Again a bit harsh, considering all the big naval
vessels carry gunners (I mean some of these ships have computers - 9), I
again, let the gunner add his skill to the computer rank .
5) I had a player come up to a disabled corsair in a gig, armed with a
laser turret, fire point blank rank at the vessels bridge, well I said
the shot totally wasted it, what are other people views .
6) Also the same pilot attempted to shoot a G-Carrier escaping from the
vessel . What are the rules for starship vs vehicle ?????
Someone was I believe going to totally refine the system for 30 second
turns, in 15 km squares .......... I was wondering if they have
a finished copy (or notes) could they please email it to me ???? (That is
if it is no bother .....)
7) Oh yeah, With ranges, do you subtract the number of hexes away craft are
for the range DM's ?????
8) Any idea what the rewards are for taking out a corsair (inhabited system)
, I said 250,000 Cr (Was it too much, too little) ????
9) Finally In starship combat, A fuel leak, is it only 1 Ton, once, one
a round, and does this affect ships performance (jumping, manuevering) etc
I Think thats about it ........
Please any comments at all (no matter how big or how small), please
either email (or post) .
Edmund
PS Have Fun