Re: Hotel of Death

By Matt Goldman ·

TML message #4302From bundle 356

Attachments:
> Okay, I did it.  But I am still staring at my console, with a stack of
> printed materials in my hands, wondering, "what the heck is this Hotel
> of Death stuff.  I know, Matt is pissed about the xrn thing and this is
> his revenge." :-)

Hotel of Death is a role playing supplement/adventure.  The players
for one reason or another find themselves at a really nice hotel.
There is a shopping mall, conventions space (one of the really good
ways to get the players there is to have them attending a con) and
lots and lots of space to meet nps's and avoid being killed by them.

There are a number of plots going on at the hotel.  The players many
or may not become involved in them.

Spy vs. Spy:
	Someone has stolen the plans for the new Imperial
	Battlestation.  That someone has planted the information on
	the unsuspecting players.  Both sides are trying to get the
	plans back.
Horror:
	Someone is going around chopping people into small bite sized
	portions.  Convention goers are vanishing at an alarming
	rate.
Clones vs. Non-cloned:
	The work on the planet is done by cheap lowpriced clones.
	They are unhappy with their lot and are plotting to revolt.
	Blade Runners ala the movie are loose.  Some players might be
	mistaken as clones, or caught in the cross fire.
Revolution:
	The emperor is dead!  Long live the emperor!
Daleks:
	The hotel was really built by the daleks, or some other evil
	spacefaring race for unknown goals.
Zhodani vs. Imperial:
	Zhodani mindbenders are loose in the hotel.  What they want is
	unknown.
Aliens:
	Nesting, breeding, competing with "Jason" from the horror
	subplot for bodies.
Other:
	I pay attention to the players and add anything that they
	think might be going on.  The latest run of HoD has the
	players on the run from "Candi" and her Imperial Marines.  It
	seems that one of the players was a little forcefull in
	turning Candi down for a date.  Candi just happens to be one
	of the contenders for the Iridium Throne.

Some of the hooks used in the past to get players involved:
- -->	Players are attending the convention and are asked to host
	pannels when the guest of honor fails to show.
- -->	Players are running the convention.
- -->	Players are on an all expense paid vacation that they
	won/bought.
- -->	Players are working for one of the major governments.
- -->	Players are part of one of the plots.
- -->	The players do something interesting.
- -->	There is a yell for help and then a thud against their door.
	When the door is opened, there is a dead body attached to the
	door with an ax.


- --
Matthew Goldman            E-mail: [email removed]
Fax: [phone removed]                 Work: [phone removed]
"We locked our keys in the flying saucer - do you have a
 coathanger we could borrow?"