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From: [email removed] (Adam Naylor)
Message-Id: [email removed]
Subject: GDW Support
To: [email removed]
Date: Wed, 10 Jun 92 16:52:05 EST
X-Mailer: ELM [version 2.3 PL11]
One thing about this TNE, do we reply to stuff at this address ????
Before anyone does anything for GDW would should have a definate and
absolutely correct statement on the system they will be using eg either
traveller or twilight 2000
Now I have both games, and I have to say (no offense GDW) that the twilight
2000 system leaves alot to be desired . The skill resolution (based on
levels from 1 to 10) means basically unless you have a skill level of
5 (I believe) your character may as well not bother to attempt something
anyway . The character generation too is a bit much . I have played
over 10 roleplaying systems in my 11 years in roleplaying and I have to
say that of the character generations Dragonquest (Formally of SPI, now
<sigh !> TSR) and Traveller (Old and New) were the best . I mean half
the fun of traveller is making up characters . Dont Change It !
The twilight system requires a character to have many many different
skills, at fairly high levels in order to have a proper chance of sur-
vival . Whereas with traveller you dont
Task Systems : As I have said, the task systems for Twilight 2000 I believe
are not good, one the otherhand the traveller task resolution is at the
same time the simplest, most realistic, and fun system I have come across .
Of course we all now that MT is a combalation of GDWs writers ideas and
really most happening thinkings . The trouble of course was putting this
in a readable format . Twilight 2000 is in a readable format, the ideas
for the system are good, but I think the gaming mechanics could be a hell
of a lot better . I am not an expert, but I feel I have enough knowledge
to say that . Frank Chadwick (?) is a brilliant game designer, but I still
think that T 2000 game mechanics are stupid .
Please Please Please stick with the d6's . I have this funny pet hatred
of systems that use multiple kinds of dice, and certain kinds of dice .
ie d20's . Traveller uses d6, can get em anywhere, DQ uses D10s thats
cool (I really dig percentile based games) but d20s SUCK ! okay I know
I played AD&D for 8 years . And as for Loren (Please exuse things
like he or she cause I dont know is Loren <sigh> is a girls or guys
name) saying "we wont tell you guys very much" that is dumb ! okay !
I mean If we are going to help (for unselfish reasons) you have to let
us in with whats happening, is GDW thinking that there is a industrial
spy looking at this newsgroup who will sell their plans to the
highest bidding gaming company ? (Hans the former east german
turned of the computer and said to himself "At last I know GDWs plans,
I will sell them to <insert gaming compamy name here>, and they will
be ruined BWA HA HA HA HA HA HA") . Its a bit of a wank saying something
like "We will tell you it uses a d20, but thats it sucked in" . Dont treat
us as a liablity please, if anything we (I hope we speak for all) are a
valuable asset (I know for a fact that TSR moniters the rec.games.frp
newsgroup very carefully) .
Ive worked it out guys, its really Gary Gygax whos behind this terrible
plan to use d20s (Gary suffers from d20 disorder, namely a fascination
and addiction for em) .
Phew thats my ravings, any comments (besides whats the fact of helping
them if 1) they are going to keep us in the dark and 2) they wont even
give us copies of basic gaming mechanics) .
Please may have a comment from the lovely <insert unknown sex here>
Loren
Sigh, Edmund
I can see it know, TMLers standing outside GDWs offices singing
"We shall, we shall overcome" and chaining our selves to the
railings .........