I'm looking for ideas for services that the Traveller's Aid Society could
provide to players. The background is that I'm starting up a MegaTraveller
game and my players quite reasonably want to know what they get for their
million credits (my players are designing their own characters). As far as
I can tell from the books they just get one High Passage every two months,
which is fine but is superfluous for my players, who are military-based.
Ideas I've had so far include:
Article storage. Players can check their armaments or
other valuable equipment with TAS upon landing or upon
leaving the spaceport to go into the city, on planets
where carrying arms is not legal. Or they could store
things there to save a trip back up to an orbiting ship
just to collect them.
Secure (and independant) transmission of messages.
Normal tourist stuff - emergency funds advance, area
maps and highlights, Better Business Bureau, etc.
Are there any other things which GMs have their versions of TAS do?
Also, is can one purchase GDW books by mail or phone? My local hobby
has about three times as much AD&D stuff as everything else put
together. It's very convenient to be able to call ICE and give them a
credit card number (along with everyone else I'm not using Traveller
combat, I'm using a simplified SpaceMaster system).
I'm relatively new to this list, so my apologies if these are stock
questions.
Jonathan Clark
[email removed], [email removed]
The Englishman never enjoys himself except for some noble purpose.