TNE<->T2000/DC conversion

By bryan borich ·

TML message #4389From bundle 364

>From Mark 'Geo' Gelinas:
    I have a recommendation for those on TML who are discussing the
conversion.  It is simply this: You need to look beyond T:2000.  Dark
Conspiracy is a more current game which incorporates and updates T:2000
rules into a more "Cinematic" type environment, which I see TNE as also
being.  Therefore if they can find a copy to look at, I recommend that they
look at DC as well.  Beyond that is the PC builders Folio from GDW.  It
contains several important corrections, additions, and options.  Particularly
it contains the D20 task system which I have heard rumored will be the one
used in TNE.  While I don't paricularly care for a flat progression, I feel
the D20 is more flexible than the D10.  It also has a system for creating
"Rogue E.T." characters which I can easily see being used for creating
Alien characters in TNE.  The Folio describes how to gain expertise on a
particular weapon,  and describes how level one skills are useful.


>From Myself:
    Expanding somewhat on Geo's comments, the PC Booster Kit (for DC) also
allows for characters obtaining more skills per term (something I had asked
for, and apparently recieved <grin>). In any case it's real easy to up the
skill points obtained in T2000 or DC, though admittedly making it official
is nicer. After all, one can always specify that all jobs get either 50%
more skills per term or even 100% (this also allows for younger characters
to be run which is something I prefer but which is harder to implement in
MT or in Traveller).
    And yes, the d20 system will be used in TNE.

    I'll also see if I can get a copy of a MT<->T2000/DC skill and PC
generation system uploaded that some people have worked up.