GM needs ideas

By [unnamed sender] ·

TML message #4580From bundle 382

From:	NAME: Bruce Pihlamae
	FUNC: Information Services
	TEL: ([phone removed]                 <PIHLAMAE BRUCE AT A1 AT CBR>
To:	uucp%"[email removed]"@[email removed]
CC:	NAME: Alistair Langsford <LANGSFORD ALISTAIR AT A1 AT CBR>

    > Bruce, please pass this on to the TML...

    OK. Here it is...

    I would suggest that you title any replies as "GM HELP" and I promise
    not to read them until after my character(s) are dead.  Alternatively,
    you could address replies directly to  [email removed]     so I don't
    get tempted to read them.  However, I think that TML would be
    interested in any scenario ideas.

    > Hi.  I'm currently stuck for ideas for traveller scenarios and
    > campaigns.  I seem to be in a bit of a rut - and while I am doing
    > something about that, I thought I'd ask all you TMLers out there for
    > some inspiration in the meantime.  There are three existing and
    > totally separate charatcer groups (although some players are involved
    > in more than one group) to be catered for.
    >
    > 1. This group have not started play yet, and have just finished
    > character generation and consists of a Scout, A Navy bod, a Rogue,
    > and a Scientist.  All have mustered out, and the group have a Scout
    > ship and a Lab Ship.  All are 2 terms.

    I'm in this one and I've suggested an archeological/mining survey or
    testing team attached to some University or such as a starting point so
    any ideas for scenarios for this path would be appreciated.  But other
    paths are welcome.

    >
    > 2. This group are in play (and mustered out after 3 terms, 4 in the
    > case of the Merchant): a Scout, A Navy person who did a term as a
    > Scientist, A Bureaucrat, and a Merchant.
    >
    > They are currently outside the imperium as a result of a misjump
    > while the passenger ship they were on was being hijacked by Pirates.
    > They are now on a Balkanised world which has TL9-10 available to the
    > Consortium of Nation States & Corporate States which built the
    > Starport and control most space & interstellar travel, but TL 6-8 to
    > most everyone else, Corporation or Nation.
    >
    > They are currently employed by a Patron for espionage type work, sort
    > of like SOE in WWII and Air America.
    >
    > Any ideas for this environment?  What about other environments they
    > could move to, and how?

    I'm also in this one and I've only been shot twice, lost my lunch half
    a dozen times, killed a few "obviously bad" people and a couple of
    security 'bots and everybody's out to kill me.  Hey, it's tough being a
    Bureaucrat.

    >
    > 3.  A third group would like to try an SF campaign, most probably
    > Traveller.  So you can suggest what you like for this one.
    >
    > Thanking you in advance.


    You're welcome.

    Bruce...          [email removed]


    PS. Alistair Langsford ([email removed]) has been trying for a while
        now to join TML but no replies at all.