[SCOTT KELLOGG]
<Virus> Sounds like you read the Berserker series by Saberhagen
also, or was it ST:TM 1, or....or....Night??? That plus they weren't getting
a TML fed till middle of this year (Nor are they getting your 4.5 Frontier
war stuff, not of interest).
I.E. Computer viruses and 'vampire' ships are not original ideas.
<Theirs will malfunction when they miss their annual maintainance!> Well,
aside from the fact that some use humans and presumeably others use robots.
(You missed that point).
<Watercraft design> Yes some people did see it, a year after Terry started
his work on the Wet Navy material. There was even a third person doing some
work on naval designs for Traveller, but low tech as I recall.
<Credit> Well, you shoulda heard the screaming when a lot of people
didn't get the credit for work on MTA1. Mistakes happen....
<redoing vehicle design system> Makes two of us. But than I also know that
a lot of people bitch that it is too complicated as it is, and GDW is listening
to those people. Although I'm still holding out for maybe a basic and an
advanced system for those of us that love detail.
[BERTIL]
<o A certain GURPS-idization.> Blame it on player requests, some people
would rather stay in other eras of the Imperium, plus a lot of 2300 people
hope for a revival with TNE as it's basis. GDW has expressed interest by
asking other players whether they would like this and the general response
has been yes, but there was also concern over whether GDW might thin itself out
to much in this case.
[PIHL]
<Stutterwarp> Max range was 7.7 light years or 2 parsecs.
<Problem....2300AD star maps> You must have been doing something wrong.
As that is the first I've heard of that problem. Albiet there was also a
method to exceed that distance (7.7) too (tugs was one I think).
^Z