TL 21? Well, I can't go through the book and list everything.
But anti-matter, and TL21 Avionics comes to mind. Jump damper is also interesting. Most of the TL21 stuff are for starships, though.
As for movment, each vehicle has a movment point base on its speed.
And it's up to you to use the movement point in anyway you like. Thus
takes care of the Accl/Deccel part. It's not perfect, but then nothing is.
Task system, well. A task could be simple, routine, difficult, or
formidable. Simple is 3+ on 2d6, routine 7+ on 2d6, difficult 15+,
formidable 17+. Skills can serve as pluses to the roll, characterics/6 can
also serve as pluses. The point is, this is no ordinary simple one skill
based task sort of thing in other games. It's actully complete and makes
the game run a lot smoother.
Mac