Twilight characters and 120mm guns....

By Cynthia Higginbotham ·

TML message #4817From bundle 409

Scott 2G:

>We've heard estimates that Twilight 2000 characters can take excessive
>damage without becoming dangerously wounded or unconcious.  I believe
>that Rob Dean estimated that an average character could be hit with
>Six or so .50 calibre machine gun bullets before becoming unconcious.

Actually, at 8d6 per hit, one in the head should kill you.  Or two to three
in the chest.


>How many 120mm shells does it take to kill a Twilight 2000 character?

One.  A 120mm APFSDSDU penetrator does 28d6 damage, plus 28 points
blunt trauma.  The character has 30 hit points in the chest (average),
and so goes to -68 in his chest, which will leave hiom critically
injured, and dead in a few minutes.

Keep in mind that Twilight was deliberately designed to give the PCs an
abnormally high survival chance in normal combat.  Presumably because
they were trying to simulate the Action/Adventure flick, where "our hero"
can take abuse that would send the average guy into terminal shock, and
still beat the bad guys, save the babe(s), and fly back home to live happily
until the sequel....

---Steve