In the "Don't post when you're tired" category, two people pointed out that
I miscalculated the average number of hit points a T:2000 character has, and
came to the conclusion that they were too tough as a result. )-: My
apologies. It is just barely possible to get a chest value of 60, but
unlikely. Still and all, a chest of 30 is pretty respectable if you're up
against one of those wimpy weapons like a 50lb hunting bow (average damage
2.5--12 hits to serious wound level).
I agree that the whole issue is one of gaming style, and I also agree with
the esteemed Mr. Wiseman when he says that he would just declare a character
hit with a 120mm AP round to be dead....
One brief question for GDW, if you don't mind my asking--what sort of
numbers are we expecting for common Traveller weapons in TNE? Say, a
laser carbine and a gauss rifle as examples.
Miscellaneous comments: Gamba is delayed again by another business trip this
coming week. We'll get back to it real soon now...and I won't be posting
for a while as a result of this one. They tell me I'll be finished with all
of this travel by Christmas. I certainly hope so.
Welcome to the list, GDW, and let's all take Metlay's comments to heart, eh?
Rob Dean