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Subject: Possibly the last MT ship design??
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Thirz Ueghzgi Class Corvette TL 13
A fighting ship of the Thirz Empire (Thirz Uerra) in Gvurrdon Sector.
The Thirz have very few yards capable of capital ship construction, but
quite a few yards capable of producing good ships under 5000 tons. One of
the mainstays of the Thirz Navy is the Ueghzgi Class Corvette, a fast
maneuverable escort-size ship with heavy missile armaments. Unlike the
escort, she is not used as a support vessel in a cruiser squadron, but is
organized into squadrons of her own type and used as the primary offensive
vessel of the Thirz Uerra. Weak Vargr Corsairs have a marked dislike for the
ship, as it is deadly as an opponent, but does not carry enough cargo to be
useful as a lone corsair. Strong Vargr Corsair bands are very fond of its
firepower and survivability in fleet actions; loot-hauling is for freighters.
It is also known for its incredibly cramped accomodations; "hot-racking"
is the norm on this vessel. It is said that on this ship, Frozen Watch
is a desirable assignment because they get a whole low berth to themselves.
Needless to say, sharing a stateroom rather than a bunk is a sign of
charisma; ranking officers who share full-size staterooms are always high-
charisma Vargr. In spite of the accomodations, the Corvette is considered
a charismatic assignment; she's a deadly fighting ship. Only high-performance
fighters and the few Thirz capital ships are considered better (more
charismatic) assignments.
Note that performance was gained at the expense of endurance; her
designers assumed that any high-speed pursuit will be over in less than 7
days, as 7 days @ 6G is enough delta-V to span most solar systems and reach
almost all jump points; she has enough maneuver fuel remaining for 1G cruising
for the rest of the month, plus a total of 72 hours of weapons firing.
CraftID: Thirz Ueghzgi Class Corvette, TL= 13, MCr 2623.064
(with discount) MCr 2098.451 (std price) MCr 2549.718
Hull: 2700/6750,Disp= 3000, Config= 4SL, Armor= 52F
Unloaded= 66916 tons, Loaded= 70470 tons
Power: 489/978, Fusion= 66000 MW,
Duration= 7 days @Full Maneuver, +23 @1-G, +3 for weapons
1/2, Solar = 16.30MW, Duration=indef
3/6, Fuel Cells = 54.86MW, Duration= 1.0
Loco: 459/918,Jump= 3, Maneuver= 6G Thrusters, Agility= 5
Commo: Radio=System x2, LaserComm=System x1, MaserComm=System x1,
Sensors: EMMasking, ActEMS=FarOrbit x2, PassEMS=Interstellar x8,
Neutrino=100kw x2, Densitometer=HiPen/100m x2, EMSJammer=FarOrbit x1
Off: Missiles=x90
1
1
Def: DefDM=+12
Repulsors=x7x, Sandcasters=xx9
1 1
1 1
Control: Computer=Model 7x3, Panel=Dynalink x575, Special= HeadUpHolo x10
LargeHoloDisp x1, Environ=BasEnv, BasLS, ExtLS, Grav, Inertial Comp,
Airlocks x5
Accom: Crew= 54 (Cb=7,Ce=11,Cc=7,Cg=7,Cs=1,Cd=1,Cfz=15,Ct=20)
State=2 SmState=10 Bunks=15 Low=15
SubCraft=50 tons
Other: Cargo= 2427 kl, Fuel= 16099 kl, Fuel Cell fuel= 35 kl,
Fuel Purifier= 31.000 kl/hour, Fuel Scoops,
ObjSize=Large , EmLevel=Faint