Scott writes:
> One of the ideas he presented (And bandied about on the TML
> not long ago) was the idea of taking some of the restrictions
> off teleportation and putting on some different ones.
>
> Specifically, The inertia & conservation of energy problems
> are solved, allowing someone to teleport with far greater
> freedom and even up to interplanetary ranges. To counteract
> this new advantage, he proposed that there is a delay time
> between when a teleport starts to form in the new environ
> and when they can actually move and act. (A few seconds
> making teleportation similar to the transporter effects of
> Star Trek.)
.
.
.
> If someone can teleport across interplanetary ranges,
> Ship to ship combat would be useless in the Frontier Wars
> with the Zhos. A Zho teleport commando would be able to
> teleport right to the bridge and wipe it out.
>
> Ah! I hear cries of, 'Not enough firepower!' Or 'The
> teleporter must have a clear picture of the target!'
Nope. My cry is: 'My warships have built-in psionic screens and
in my universe psionic screens prevent all psionic phenomena!'
Personally I would suggest keeping the inertia & conservation
of energy restrictions and make psionics a bit cheaper instead.
Hans Rancke
University of Copenhagen
[email removed]
- ------------
"This gives a possible range of 56 to 178 starships
total in the three Terran starport facilities, a
believable quantity for such a star system."
"We have a maximum of 178 ships in port, and (as it
is a busy star system) we will say that there are
70 docking berths at the Phoenix facility."
---Journal of the Traveller's
Aid Society # 18