Re: Homeworld environment effects

By Hans Rancke-Madsen ·

TML message #5081From bundle 432Read the whole thread (2 messages)All messages with this subject

In reply to #5077 Homeworld Environment Effects
Scott writes:
> Subject: Homeworld Environment Effects

[Some good arguments about the influence of environment on character
stats.]

> Thus:  High Gravity planets:  Strength +1
>                               Agility  +1
>        Low Gravity planets:   Strength -1
>                               Agility  -1
>
>        High pressure planet:  Constitution -1
>        Low pressure planet:   Constitution +1

All very well, but this is also a game. For game balance purpose
any advantage should be balanced by a disadvantage (Which is why
GURPS orcs are always so talented and GURPS elves tends to be
neurotics ;-).



      Hans Rancke
University of Copenhagen
     [email removed]
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        "A  subsector  official  pompously states that the
        subsector  armed  forces  have  four Kinunir class
        ships in service,  each with enough troop strength
        to put down any military operations that threathen
        the peace of the Imperium."

                        ---Adventure 1, The Kinunir