Greetings fellow travellers.
While programming the population related details of the World Builders
Handbook, I have come across two minor problems. It occurs on page
74, step 6. To quote:
If a world has a type A, B, or C atmosphere, no native life, and
its tech level is 9+, then roll 3D-3. If this roll is less
than or equal to the world's population digit, then techlevel - 6
of the population is in permanent orbit.
if the above is not true, then determine the number and size of
orbital cities as below:
Now, this seems to contradict itself. It seems to state that if there
is not techlevel - 6 of the population in orbit, then you are to
determine the number and size of the orbital cities. Any comments?
Also, a couple of paragraphs later, the following problem shows itself.
Again, to quote the book:
For class B starports, there must be
at one orbital city (of at least tertiary
size) no matter how many class B star-
ports are on the ground.
I believe that this should read as follows:
For class B starports, there must be
only one orbital city (of at least tertiary
^^^^
size) no matter how many class B star-
ports are on the ground.
Again, any comments?
Finally, there is no mention of adding orbital cities if the world has a
normal atmosphere. I can imagine several situations where a normal
world will have orbital cities. Are there major reasons that the
current system does not allow this?
JB
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Jonathan Bayer Intelligent Software Products, Inc.
[phone removed] [address removed]