Hello All:
Got another question for the Traveller Gurus, wherever they may be. Been
looking through my copy of Hard Times in the "One Small Step" section, a
supplement to the Vehicle Design rules.
Now, I have Star Systems rolled that my group will be travelling through
which are all Tech Level 7-8 and they contain off-world colonies. I needed a
State of the art ( :) ) form of engine to create a few neat things, including
a design close to that of the Eagle Transport that appeared in the old BBC
series "Space 1999" (I loved that series!).
Now, the info for the MPD is as such:
TL Type TT Mass Vol Fuel F.Type PwRqd PwOP MCr
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8 MPD 0.2 10 10 0.005 Hydrogen 0.5 None 0.75
--- --
^ ^
| |
\ /
\ /
Huh??
Now, If these figures are correct, how does the thing manage to get off the
ground? Further, taking a quote from page 82...
"With this technology, true insystem commerce
can begin to flourish freely and easily"
Please tell me these figures are typo'd in some way.
Oh, and by the way, You guys are doin' a lot of neat calculations and
stuff with the missile chat, but frankly, it's over my head. I'm trying to
follow it all, but with limited success. I keep hearing about supplements on
missiles available for starships and their penetrations and such. You guys got
an electronic version of this data? If so, please send it to me! Missiles are
looking pretty boring in my game at the moment. (Yeah, I only have the MT
source books.)
Thanks all...
Anthony
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Anthony Neal |"Lets bring up the cargo manifest. 2300 laser
[email removed] | pistols, 1600 laser rifles, 1 ATV, 67 suits of
Memorial University Of | combat armor and... What the hell are
Newfoundland | 'tribbles'?"
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