Hello out there:
I've been busy again. I got YET ANOTHER Scout/Courier Vessel for the
minions. I must admit that it is a remake of a previously released Scout
Vessel, but that one was Air Frame, and I made mine to resemble the version
in the Imperial Encyclopedia. I have deck plans that are done in Xfig, and
were made originally for the Air Frame Model, before I realized it was air
frame. So, here's the version the deck plans comply to...
Type SK Scout/Courier TL11
The Tech Level 11 of the familiar Scout/Courier was the first to mount
thruster Maneuver Drives, ensuring deep space exploration ability. The sensor
suite consists of the usual EMS sensors, with the addition of a Neutrino
Sensor and a High Penetration Densitometer. Provision for Frontier Refuelling
is made with the addition of a Fuel Purification unit and fuel scoops. A full
environmental suite is provided, but due to the cramped conditions on board
any Scout/Courier Vessel, true comfort is still impossible. A 4 ton vehicle
bay is provided, and typically either a Brumby or Bear Tracked Exploration
Vehicle is provided. Cost listed is prototype cost, not including subcraft.
CraftID: Scout/Courier, Type SK, TL 11, MCr 55.8
Hull: 90/225, Disp=100, Config=1SL, Armor=40E
Unloaded=1282 tons, Loaded=1570 tons
Power: 6/12, Fusion=504MW, Duration=30/90
Loco: 5/10, Maneuver=2, 3/6, Jump=2, Top=2120 kph
Cruise=1590 kph, NOE=150 kph, Agility=0
Comm: Radio=System, Laser=System, Maser=System
Sensors: Active EMS=Far Orbit, EMS Jammer=Far Orbit,
Passive EMS=Interstellar, Neutrino=1 GW,
High Pen Densitometer=1m,
ActObjScn=Routine, ActObjPin=Routine,
PasObjScn=Formidable, PasObjPin= Formidable,
PasEngScn=Difficult, PasEngPin=Formidable
Off: Hardpoints=1
Missile = x01
Batt 1
Bear 1
Def: DefDM=+3,
Sandcaster = x01
Batt 1
Bear 1
Control: Computer=Model/2*3, Panel=Dynamic Linked * 261,
Special=HUD*2
Accomm: Crew=2 (Pilot/Engineer, Gunner/Commander), Passengers=6,
Staterooms=4, Environ= BEnv, BLS, ExtLS, Grav Plates, I/C
Airlocks *2
Other: Fuel=396 kl (1 Jump-2 + 30 days), Cargo=269 kl, Fuel Scoops,
Fuel Purifier=12 hours, Subcraft=1*4ton, ObjSize=Average,
EmLevel=Faint
"Bear" Tracked Scout Exploration Vehicle
CraftID: Tracked Scout Exploration Vehicle, TL 11, MCr 1.498
Hull: 4/9, Disp=4, Config=4USL, Armor=10D, Unloaded=16.2 tons,
Loaded=31.5 tons
Power: 1/2, Fusion=4.0 Mw, Duration=30/90
Loco: 1/2, Tracks, P/W=127, Road=246 kph, Offroad=148
Comm: Radio=Continental(5000 km), LaserComm=Continental(5000 km),
MaserComm=Planetary(50,000 km)
Sensors: Headlights*4, ActiveEMS=Continental(5000 km), PassiveEMS=Continental
(5000 km), Magnetic=V.Distant, Synthetic Vision,
ActObjScn=Difficult, ActObjPin=Difficult, PasObjScn=Formidable,
PasEngScn=Formidable
Off: Hardpoints=1, Weapon Stabilization to 120 kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
2 Mw PL-8 -- - 12/2 5 Dist(5) 3 3 H 80
Def: -
Control: Computer=Model/0, Panel=Dynamic Linked*32
Accom: Crew=2 (Driver, Commander/Gunner), Passengers=6, Seats=Adequate*8,
Env=Basic Env, Basic LS, Extended LS, Airlock
Other: Fuel=4.32 Kl, Cargo=15 Kl, ObjSize=Small, EmLevel=Moderate
Having been a great success in use by lower Tech Levels, the Bear IISS
Tracked Scout Exploration Vehicle was redesigned for use in Vaccum conditions.
With a starship quality air-lock, and total life support, the Bear is
considered to be the equivalent of a light tank in use with the Scout Service.
Protection is provided by a single 2 Mw Pulse Laser, mounted on top of the
vehicle in a closed turret. Capable of carrying 6 passengers, the seats can be
removed to provide extra cargo room, sacrificing the speed of the vehicle. The
removal of 5 seats would allow the installation of a singular bunk. The
plant provides an additional 1 Mw of excess power. Additional Panels will be
necessary for add-on equipment.
I have reposted the Bear Tracked Exploration vehicle as it was originally
conceived for this vessel, and as such belongs with it. To the designer of the
Air Frame version, hope I haven't offended.
Deck Plans will be along soon, a few minor enhancements are necessary.
They won't be as neat as Bertil's plans, but I do the best I can. :)
Ciao,
Anthony
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Anthony Neal |"Lets bring up the cargo manifest. 2300 laser
[email removed] | pistols, 1600 laser rifles, 1 ATV, 67 suits of
Memorial University Of | combat armor and... What the hell are
Newfoundland | 'tribbles'?"
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