Scout/Courier...

By Anthony Neal ·

TML message #5680From bundle 473

Hello out there:

	I've been busy again. I got YET ANOTHER Scout/Courier Vessel for the
minions. I must admit that it is a remake of a previously released Scout
Vessel, but that one was Air Frame, and I made mine to resemble the version
in the Imperial Encyclopedia. I have deck plans that are done in Xfig, and
were made originally for the Air Frame Model, before I realized it was air
frame. So, here's the version the deck plans comply to...


Type SK Scout/Courier TL11

	The Tech Level 11 of the familiar Scout/Courier was the first to mount
thruster Maneuver Drives, ensuring deep space exploration ability. The sensor
suite consists of the usual EMS sensors, with the addition of a Neutrino
Sensor and a High Penetration Densitometer. Provision for Frontier Refuelling
is made with the addition of a Fuel Purification unit and fuel scoops. A full
environmental suite is provided, but due to the cramped conditions on board
any Scout/Courier Vessel, true comfort is still impossible. A 4 ton vehicle
bay is provided, and typically either a Brumby or Bear Tracked Exploration
Vehicle is provided. Cost listed is prototype cost, not including subcraft.

CraftID: Scout/Courier, Type SK, TL 11, MCr 55.8
   Hull: 90/225, Disp=100, Config=1SL, Armor=40E
         Unloaded=1282 tons, Loaded=1570 tons
  Power: 6/12, Fusion=504MW, Duration=30/90
   Loco: 5/10, Maneuver=2, 3/6, Jump=2, Top=2120 kph
         Cruise=1590 kph, NOE=150 kph, Agility=0
   Comm: Radio=System, Laser=System, Maser=System
Sensors: Active EMS=Far Orbit, EMS Jammer=Far Orbit,
         Passive EMS=Interstellar, Neutrino=1 GW,
         High Pen Densitometer=1m,
         ActObjScn=Routine,    ActObjPin=Routine,
         PasObjScn=Formidable, PasObjPin= Formidable,
         PasEngScn=Difficult,  PasEngPin=Formidable
    Off: Hardpoints=1

         Missile  = x01
         Batt         1
         Bear         1

    Def: DefDM=+3,

         Sandcaster = x01
         Batt           1
         Bear           1

Control: Computer=Model/2*3, Panel=Dynamic Linked * 261,
         Special=HUD*2
 Accomm: Crew=2 (Pilot/Engineer, Gunner/Commander), Passengers=6,
         Staterooms=4, Environ= BEnv, BLS, ExtLS, Grav Plates, I/C
         Airlocks *2
  Other: Fuel=396 kl (1 Jump-2 + 30 days), Cargo=269 kl, Fuel Scoops,
         Fuel Purifier=12 hours, Subcraft=1*4ton, ObjSize=Average,
         EmLevel=Faint


"Bear" Tracked Scout Exploration Vehicle

  CraftID: Tracked Scout Exploration Vehicle, TL 11, MCr 1.498
     Hull: 4/9, Disp=4, Config=4USL, Armor=10D, Unloaded=16.2 tons,
           Loaded=31.5 tons
    Power: 1/2, Fusion=4.0 Mw, Duration=30/90
     Loco: 1/2, Tracks, P/W=127, Road=246 kph, Offroad=148
     Comm: Radio=Continental(5000 km), LaserComm=Continental(5000 km),
           MaserComm=Planetary(50,000 km)
  Sensors: Headlights*4, ActiveEMS=Continental(5000 km), PassiveEMS=Continental
           (5000 km), Magnetic=V.Distant, Synthetic Vision,
           ActObjScn=Difficult, ActObjPin=Difficult, PasObjScn=Formidable,
           PasEngScn=Formidable
      Off: Hardpoints=1, Weapon Stabilization to 120 kph


                        Pen/          Max     Auto   Dngr
             Ammo  Rds  Attn    Dmg   Range   Tgts   Spc    Sig   ROF
  2 Mw PL-8   --    -   12/2     5    Dist(5)  3      3      H     80

      Def: -
  Control: Computer=Model/0, Panel=Dynamic Linked*32
    Accom: Crew=2 (Driver, Commander/Gunner), Passengers=6, Seats=Adequate*8,
           Env=Basic Env, Basic LS, Extended LS, Airlock
    Other: Fuel=4.32 Kl, Cargo=15 Kl, ObjSize=Small, EmLevel=Moderate

    Having been a great success in use by lower Tech Levels, the Bear IISS
Tracked Scout Exploration Vehicle was redesigned for use in Vaccum conditions.
With a starship quality air-lock, and total life support, the Bear is
considered to be the equivalent of a light tank in use with the Scout Service.
Protection is provided by a single 2 Mw Pulse Laser, mounted on top of the
vehicle in a closed turret. Capable of carrying 6 passengers, the seats can be
removed to provide extra cargo room, sacrificing the speed of the vehicle. The
removal of 5 seats would allow the installation of a singular bunk. The
plant provides an additional 1 Mw of excess power. Additional Panels will be
necessary for add-on equipment.


	I have reposted the Bear Tracked Exploration vehicle as it was originally
conceived for this vessel, and as such belongs with it. To the designer of the
Air Frame version, hope I haven't offended.

	Deck Plans will be along soon, a few minor enhancements are necessary.
They won't be as neat as Bertil's plans, but I do the best I can. :)

	Ciao,
	Anthony

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Anthony Neal                 |"Lets bring up the cargo manifest. 2300 laser
[email removed]              | pistols, 1600 laser rifles, 1 ATV, 67 suits of
Memorial University Of       | combat armor and...    What the hell are
Newfoundland                 | 'tribbles'?"
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