2300AD
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I am pleased to see the long list of folks on TML interested in 2300. I'd like to start off some discussion if I may. I'm beginning a campaign and in thinking about where I'd like to take it I have run into some problems with using the Kafer War, particularly as described in Invasion sourcebook. One of the things that I enjoyed most about 2300AD was the background of colonial tensions and conflicts that made it such a rich place for adventure and intri- gue. But if the Kafers are going to come through in a few years and trash the whole place anyway, what's the point? Even if one is only using the Kafers on Aurore, long term campaigns with them as the prniciple enemy seem difficult because of their stupidity and of the difficulty of communicating with them. How can you keep the players interest when their only way of interacting with their opponent is militarily? I know that there are military based campaigns out there, but even these would quickly degenerate into wargaming if not for some intrigue. The solution I have settled on is to use the Kafer War only as a backdrop for intrigue among the human colonists. The French seek to use the war and the resulting weakened state of the other two colonies to extend their influence on Aurore; Tanstaafl has internal splits between the corrupt civilian gov't and the Legion, and the Ukranians are looking for an angel fo mercy to save them. Of course this solution requires disregarding all of Invasion and relegating the Kafer, one of the best developed aspects of the game, to a backdrop. Does anyone have any better ideas?