New weapons for Traveller

By Dan Pierson ·

TML message #580From bundle 54All messages with this subject

[email removed] writes:
 > Assuming it works, how do you implement this in a game? What die roll do you
 > need to hit, assuming you can take an aimed shot? The way I see it, it seems
 > to be impossible to miss.

It's probably very accurate but comparatively slow.  It'd be great
sniper/assassin weapon, but I'd be inclined to severely restrict its
snap shot potential and/or give the other side a chance to notice that
someone is painting cute little red spots on them.