Missiles again...

By Anthony Neal ·

TML message #5872From bundle 486All messages with this subject

Hello there:

	Before I open the can of worms that is the missile debate, I may state
that I am only looking for some stats on what the standard MT starship
missiles (Standard HE, Nuclear and Antimatter (hah!!) ) do in the way of
damage points and their penetrations...

	I avidly read all previous posts on missiles and became hopelessly lost.
There are a lot of pretty knowledgable people out there on the subject,
and I'm afraid I'm not one of them! :)

	In particular, the COACC booklet says that a standard starship missile
has 30 kg of "focussed High explosives". Now, what exactly is 'focussed'
high explosive (Standard, Shaped, TDX??)? I tried working things out on
the Demolition tables and found that missiles should only penetrate (not
using the breach rules) armor values of 50 and below. This right? Hmmm.

	Further, shouldn't a Nuclear Warhead pretty well vaporize a ship on
contact? I mean, going by Digest number 21 in the "Pirates of Tetrini"
scenario, a 5ktn TL 12 warhead does an immense amount of damage in it's ground
zero. So, like, one Nuke one kill. Yeesh! Meanwhile, the damage tables just
make it look like an HE with some radiation...

(Gentle reminder to Gurus: I have never had MT combat actually work before...)

	Anyhow, enough of that. I'd like to thank C. Harald Koch for his donation
of stellar data to me earlier this week. Very Very helpful. For that matter,
thanks to all who have steered me in the right directions.


	Anthony Neal
	(Perpetually Confused)