I did this for my campaign last friday. It is a modification of the data
from TTNE, with additions from One Small Step, MegaT, Traveller, the MTJ1
article on battle dress and a certain amount of fiddling, tweaking and
shortcutting of my own doing.
AV: 'N' means nil armour value, ie anything will pass without any reductions
in damage.
Parenthetical values are for melee attacks, Double this to get the
number of *points* to subtract from the attack (not dice). If no
paranthetical value exists, subtract twice the normal AV rating treating
both '0' and 'N' as 0.
'0' means that it will stop weapons where the Dam and Pen weapons
are equal, but not affect weapons with larger Dam than Pen.
If there are two figures separated by a '/', then the first is for the
body and the second for the head.
If there are three figures separated by '/'s, then the first is for
chest and abdomen, the second for the arms, legs and for the head
and the third is for the face plate.
(Head shots will hit the face plate on 1-2 on 1D6. It is optional to
vary this chance based on wether the shot hits from the front, side or
rear:)
'P' means that at this TL, the at lower TLs unpowered armour will normally
be powered.
'S' means that at this TL self-sealing is standard on the armour.
'H' means that at this TL a holographic viewscreen on the inside of the
face plate is standard on the armour.
Why are low-tech weapons better against melee attacks than many hightech
weapons? It is because they derive much of their protection from metal plates
as shown by their weight. It is optional to multiply the AV of hard armours
(Hostile Env Vac, Combat, Battle, low-tech Vac's) with four or more to get
the number of points of damage they absorb from melee attacks.
Disclaimer: I would *not* recomend the use of these armour levels with the
standard TTNE weapons damage and penetrations, since they were
designed for use with my variants of the weapons. But I promise
to get some weapons out before the TechArchie book comes out:)
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Description TL Vol Wt AV HitLocs Price AGL Init
Helmet 0 1 1 N(2) (H) 10
Leather Vest 0 3 3 N(2) C,A 30
Jack 0 4 5 N(2) C,A,Ar 50 -1
Leather Pants 0 3 5 N(2) A,L 30
Mail Vest 1 4 15 0(4) C,A 200
Half Mail 1 2 10 0(4) C 100
Full Mail 1 8 30 0(4) C,A,Ar,L 400 -1
Helmet 1 2 4 0(6) (H) 20
Helm 1 8 10 0(6) H 50 -1
Breastplate 1 40 30 0(6) C,A 300 -1
Plate 1 80 50 0(6) C,A,Ar,L 1000 -2 -1
Helmet 2 2 2 1(8) (H) 30
Helm 2 8 5 1(8) H 60 -1
Breastplate 2 40 20 1(8) C,A 500 -1
Plate 2 80 40 1(8) C,A,Ar,L 1500 -2 -1
Helmet 4 5 3 1(4) (H) 20
Flak Jacket 4 7 18 1(2) C,A 200 -2
GP Vac 4 600 200 2/N H,C,A,Ar,L 22500 -9 -4
Helmet 5 5 3 1(2) (H) 20
Flak Jacket 5 6 14 1(2) C,A 200 -1
GP Vac 5 500 160 1/N H,C,A,Ar,L 16000 -7 -3
Helmet 6 5 2 1 (H) 20
Flak Jacket 6 5 10 1 C,A 300 -1
GP Vac 6 400 120 1/N H,C,A,Ar,L 24000 -5 -2
Helmet 7 5 1 1 (H) 30
Flak Jacket 7 4 8 1 C,A 400 -1
BC Vest 7 3 6 1 C,A 600
BC Body Suit 7 7 15 1 C,A,Ar,L 2000 -1
GP Vac 7 400 80 0(2)/0 H,C,A,Ar,L 36000 -3 -1
HstEnv Vac 7 800 120 1/0 H,C,A,Ar,L 56000 -5 -2
BW Helmet 8 5 0,5 1 (H) 40
BW Vest 8 2 4 1(4) C,A 800
BW Body Suit 8 5 10 1(4) C,A,Ar,L 4000 -1
GP Vac 8 400 50 0(2)/0 H,C,A,Ar,L 24000 -3 -1
HstEnv Vac 8 600 80 1/0 H,C,A,Ar,L 28000 -4 -1
CES 9 10 10 2(4)/1(4) C,A,Ar,L 8000
GP Vac 9 300 40 0(2)/0 H,C,A,Ar,L 12000 -3 -1
HstEnv Vac 9 500 60 1/0 H,C,A,Ar,L 14000 -3 -1
Combat 10 120 40 4/2/1 H,C,A,Ar,L 22000 -1
Battle 10 350 45 4/3/1 H,C,A,Ar,L 115000 -3 -2
FO Battle 10 350 45 4/3/1 H,C,A,Ar,L 215000 -3 -2
Cmdo Battle 10 375 50 5/3/1 H,C,A,Ar,L 265000 -3 -2
Assault Battle 10 425 55 6/3/1 H,C,A,Ar,L 315000 -4 -2
GP Vac 10 300 30 1/0 H,C,A,Ar,L 10000 -3
HstEnv Vac 10 400 40 1/0 H,C,A,Ar,L 16000 -3 -1
Combat 11 120 35 4/2/1 H,C,A,Ar,L 26000 -1
Battle 11 300 40 5/3/1 H,C,A,Ar,L 130000 -3 -1
FO Battle 11 300 40 5/3/1 H,C,A,Ar,L 230000 -3 -1
Cmdo Battle 11 325 45 6/3/1 H,C,A,Ar,L 280000 -3 -1
Assault Battle 11 375 50 7/3/2 H,C,A,Ar,L 330000 -4 -1
GP Vac 11 200 20 1/0 H,C,A,Ar,L 9000 -2
HstEnv Vac 11 300 30 1/0 H,C,A,Ar,L 18000 -3
Combat 12 100 30 5/3/1 H,C,A,Ar,L 30000 -1
Battle 12 250 35 6/4/1 H,C,A,Ar,L 165000 -2 -1
FO Battle 12 250 35 6/4/1 H,C,A,Ar,L 265000 -2 -1
Cmdo Battle 12 275 40 7/4/2 H,C,A,Ar,L 315000 -2 -1
Assault Battle 12 325 45 8/4/2 H,C,A,Ar,L 365000 -3 -1
GP Vac 12 200 18 2/0 H,C,A,Ar,L 8000 -1
HstEnv Vac 12 300 26 2/0 H,C,A,Ar,L 20000 -3
Combat 13 100 25 5/3/1 H,C,A,Ar,L 32000 -1
Battle 13 225 30 6/4/1 H,C,A,Ar,L 200000 -2 -1
FO Battle 13 225 30 6/4/1 H,C,A,Ar,L 300000 -2 -1
Cmdo Battle 13 250 35 7/4/2 H,C,A,Ar,L 350000 -2 -1
Assault Battle 13 300 40 8/4/2 H,C,A,Ar,L 400000 -3 -1
IM Assault 13 325 45 10/5/3 H,C,A,Ar,L 700000 -3
GP Vac 13 100 18 2/0 H,C,A,Ar,L 7000 -1
Tailored Vac 13 20 6 1/N H,C,A,Ar,L 40000
Hard Helmet 13 10 3 0 H 500
HstEnv Vac P 13 200 24 2/0 H,C,A,Ar,L 100000 -2 -1
Combat H 14 80 23 6/3/1 H,C,A,Ar,L 36000 -1
Battle H 14 200 30 8/5/2 H,C,A,Ar,L 270000 -1 -1
FO Battle 14 200 30 8/5/2 H,C,A,Ar,L 370000 -1 -1
Cmdo Battle 14 225 35 9/5/2 H,C,A,Ar,L 420000 -1 -1
Assault Battle 14 275 40 10/5/2 H,C,A,Ar,L 470000 -2 -1
IM Assault 14 300 45 12/6/3 H,C,A,Ar,L 770000 -2
GP Vac 14 100 16 2/0 H,C,A,Ar,L 7000
Tailored Vac 14 10 4 1/N H,C,A,Ar,L 9000
Hard Helmet H 14 10 2 0 H 1200
HstEnv Vac P 14 200 32 3/1 H,C,A,Ar,L 150000 -2 -1
Combat HS 15 80 21 6/3/1 H,C,A,Ar,L 40000 -1
Battle HS 15 175 25 10/6/2 H,C,A,Ar,L 340000 -1 -1
FO Battle 15 175 25 10/6/2 H,C,A,Ar,L 440000 -1 -1
Cmdo Battle 15 200 30 11/6/2 H,C,A,Ar,L 490000 -1 -1
Assault Battle 15 250 35 12/6/3 H,C,A,Ar,L 540000 -2 -1
IM Assault 15 275 35 14/7/4 H,C,A,Ar,L 840000 -2
GP Vac S 15 100 14 2/0 H,C,A,Ar,L 9000
Tailored Vac S 15 10 3 1/N H,C,A,Ar,L 10000
Hard Helmet H 15 10 2 0 H 1000
HstEnv Vac PS 15 200 30 3/1 H,C,A,Ar,L 175000 -2 -1
Combat HS 16 80 19 7/4/2 H,C,A,Ar,L 45000 -1
Battle HS 16 150 20 12/7/2 H,C,A,Ar,L 410000 -1 -1
FO Battle 16 150 20 12/7/2 H,C,A,Ar,L 510000 -1 -1
Cmdo Battle 16 175 25 13/7/2 H,C,A,Ar,L 560000 -1 -1
Assault Battle 16 225 30 14/7/3 H,C,A,Ar,L 610000 -2 -1
IM Assault 16 250 35 16/8/4 H,C,A,Ar,L 910000 -2
GP Vac S 16 100 12 2/0 H,C,A,Ar,L 8000
Tailored Vac S 16 5 2 1/N H,C,A,Ar,L 8000
Hard Helmet H 16 10 1 0 H 1000
HstEnv Vac PS 16 200 28 3/1 H,C,A,Ar,L 175000 -1
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