I know what I know

By J Roberson ·

TML message #5999From bundle 495Read the whole thread (2 messages)

Replies:
OK, I just want to clarify how little I know about Traveller and get a
few terms straight, as well as confirm/deny some assumptions I've made.

I own Megatraveller and 2300AD (the revised, expanded version of the
ubiquitous Traveller:2300 that had little in common with its progenitor
other than name and company). I have never played Classic Traveller; I
have always assumed the only difference was no Rebellion. I have Knightfall,
Traveller:the Early Years, and a couple of 2300 sourcebooks.

I don't know any specifics about aliens outside of the base information
given in MT. BUT, it seems to me that since Solomani, Vilani, and Zhodani
are all Humaniti, the physiological constraints on ship design would be
similar. Even if one allows them to be of slightly different sizes, they
would be proportianately alike.

As for controls, I rather imagine that given the range of space, most
contact and conflict will occur outside visual range, leading control of
ships to be more akin to modern naval combat, as simulated by Harpoon and
Red Storm Rising (the latter being a computer game). Meaning that rather
than a joystick, dynamic controls for the display of information and
operation of multiple ship functions will be used.

Just my $.02
J Roberson