Reminder: this is John Bogan over a friend's account.
Technical Manual, pg 15:
"Each ship requires 0.5MW of power output per displacement ton to achieve
^^^^
an acceleration of 1G. To determine the acceleration rating of the ship,
multiply its [thrust MW] by 10 and divide the product by its hull number
^^
rounding fractions down."
Let's see: 0.5MWperton*100tons= 50MW
So a 100 ton ship needs 50 MW to get 1G
(50MW*10)/100= 5 <----OOPS!
Perhaps the "10" should be replaced by "2"
RC Aurora-class clipper:
This ship is constructed at TL12. Maximum jump at TL12 is J3, yet
in certain configurations the Aurora is said to be capable of J4-5.
Please clarify. My suggestion is to note that it's maximum possible jump
is J3.
Covenanter-class scout cruiser:
Displacement should be 470/500, due to externally mounted 30ton small craft.
History note: since this ship exists, I'm guessing GDW may feature
Sufren in an upcoming product. Please note (even in passing) that Sufren
is the only world besides Terra with a population of uplifted Orcas
(Killer Whales).
Regarding Contra-Grav, unstreamlined landings, the flying IHOP (Donesev)
"flaring out for a graceful landing...crash and burn.":
No USL ship would "flare out for a graceful landing", it would lumber in
like a zepplin, keeping its atmospheric speed low to prevent buffeting
stresses on its external structure. With CG, USL landings would be
possible, but would take several hours (minimum) to accomplish.
Worlds with some kind of organised traffic control might prohibit such
landings to prevent this slowpoke from mucking up the traffic patterns, but
on sparsely populated and/or low-tech worlds, it would be perfectly possible
to do this.
Regarding the new, smaller jump capable ships:
Since this is a major change from the previous 100ton minimum for
starships, and since the 2 cubic meter J-drive volume can be easily
mistaken for a typo for 2 tons (volume of J1 drive for a 100ton ship),
please add a clarification that the 2 cubic meters is _not_ a typo, and that
the minimum is now whatever you can make work.
Rules of play, pg 31
"Lackland Sons scenario" under Aslan Ihatei squadron:
_Ships_line says "Crews crack and at battlestations"
_Vector_line says "Crews line"
suggestion: Delete the "Crews line"
Regards,
John Bogan