Re: 3D traveller
In reply to #6224 Re: 3D traveller by John C. Orthoefer
Actually, having had it brought to mind, I finished up work on my 3-d system (which was actually intended for a slightly nonstandard background, but works for any Traveller area anyway...). It's got subsectors which are 5x5x5 cubes, and a workable subsector map (whose prototype (postscript) will be FTPable from the Traveller directory at ocf.berkeley.edu by the end of the day). Sectors are 2x2x2 subsectors. There are 125 cubic hexes in the subsector, 50% more than the flat subsectors in normal traveller but quite usable. That should average perhaps 40 worlds per subsector, a manageable number. - -george william herbert