Re: 3D traveller

By George W Herbert ·

TML message #6225From bundle 512Read the whole thread (4 messages)All messages with this subject

In reply to #6224 Re: 3D traveller by John C. Orthoefer
Actually, having had it brought to mind, I finished up
work on my 3-d system (which was actually intended for
a slightly nonstandard background, but works for any
Traveller area anyway...).

It's got subsectors which are 5x5x5 cubes, and a
workable subsector map (whose prototype (postscript) will be
FTPable from the Traveller directory at ocf.berkeley.edu
by the end of the day).  Sectors are 2x2x2 subsectors.
There are 125 cubic hexes in the subsector, 50% more
than the flat subsectors in normal traveller but
quite usable.  That should average perhaps 40
worlds per subsector, a manageable number.

- -george william herbert