Personal Weapons Stats in TNE

By Harry Eng ·

TML message #6240From bundle 512

Greetings to everyone,

I'm new to the list, so this topic may have already discussed to death.
I've noticed that the stats for the personal weapons make for some very
strange effects in combat.  IE: most lasers cannot penetrate Kevlar, much less
a spacesuit; plasma/fusion guns do more damage at extreme range than close
in; etc.  Am I reading the rules right?  Or are there some errata available
for the weapons table?

A confused traveller fan.