Personal Weapons Stats in TNE
Greetings to everyone, I'm new to the list, so this topic may have already discussed to death. I've noticed that the stats for the personal weapons make for some very strange effects in combat. IE: most lasers cannot penetrate Kevlar, much less a spacesuit; plasma/fusion guns do more damage at extreme range than close in; etc. Am I reading the rules right? Or are there some errata available for the weapons table? A confused traveller fan.