3d star maps

By Pedro A.C. Tavares ·

TML message #6297From bundle 516

I've been following the discussion on 3d maps and would like to make a few
comments on this.  I follow the TML in biweekly digests so sorry if I'm being
redundant.

1. The universe is 3d and I simply don't see the fun of making it 2d.  Being
3d is exactly what makes it different, the logistic and tatics, from surface
wargaming or rpg.

2. I don't play MT so I don't know how inportant maping is in this game.
For my needs I am quite happy with the following setup:  I have the star
coordinates on database (unfortunatly only the coord at the present date).
A small program calculates the distance between one star and the others. When I
need a map, usually of a small section of the universe I use Graftool in which
3d maping and projecting on a suface is pretty easy and self explanatory.
With it I can make 3d maps in any orientation, with anchor lines and projection
on any plane.  GT is a few years old so more recent tools may be even easier.

Hope this is of any help,
- ---------------------------------------------------------------------
Pedro A.C. Tavares

Faculdade de Ciencias - Universidade de Lisboa

Email: [email removed]
       [email removed]
       [email removed]
- ---------------------------------------------------------------------