I just wanted to make a few comments. First off all, to the guy who was
upset that MegaTraveller doesn't transfer well into TNE terms. Pick up
a copy of Survival Margin. It's purpose is to provide a bridge between
the two games. Now, this is only in respect to characters. It tells
you how to convert MT characters into TNE characters. As for vehicles,
I'm afraid that you'll have to convert them all by hand by recreating
them using the FF&S rules. Now, you said that ships transferred okay
between Classic and MT, but that these designs are too radically
different to be easily converted to TNE rules. That's a bunch of BS!
The ship design rules between CT and MT were radically different. Ships
in MT (and their creation rules) weren't compatible with High Guard and
Trillion Credit Squadron. All of the CT ships had to be completely
reworked to fit into MT. Thats just the way it works. With each of
these revisions, they've found a few more holes to plug, and a few more
bugs to spray. But, in MT's defense I have grown accustommed to
reactionless drives and multiple weapon turrets. It's a good thing that
they put at least one of these back in FF&S (I can live with single
weapon turrets).
As for the rules of play, well, they're different enough that you need
to learn them, but not different enough that they don't "feel" similar
to the old rules.
--Jerry
|> Jerry Alexandratos ** "vengo de la tierra del <|
|> [email removed] ** fuego ten cuidado cuando <|
|> [email removed] ** llamas mi nombre..." <|