Hi!
Archduke Brzk of Antares [email removed] asked if the following
things were in FF&S.
Jump Projectors-not that I've seen
Jump Dampners-not that I've seen
Plasma Guns-Yes, sort of.
Fusion Guns-Yes, sort of.
Disentegrators-Not that I've seen
Tractor Beams-Yes
Repulsors-Yes
White Globes-Yes
Anti-matter warhead missiles- I think so
Proton screens-??
"Not that I've seen" means "I think no, but I don't have the book with me".
James Kundert said:
>>How Nuclear Dampeners work
> How often do you use these?
All the time. I run a campaign on a AHL class cruiser.
> Actually, they just got better explained. They did not change
>appreciably. Dig out Striker and read the section on Dampers. MT
>never bothered to tell us that Dampers required surface exposure,
>probably because they assumed that dampers were "matter-transparent"
>technology. GDW says no, they require an antenna, so we now mount
>them in turret cans. With the hardpoint limit gone, this is a non-issue.
Yes and no. In BL it states that larger installations of Nuclear Dampeners
can attack all incoming targets, but no rules for such a device are provided
in FF&S. You can make bigger turrets, yes, but not a large "screen"
>The high energy weapons are _very_ short-ranged from the space
>combat point of view. PAWs are in FF&S, but I haven't played with
>the numbers to see if the old PA barbette is doable. With
Yes, they are, but at TL 15 the short range is only one hex.
>Laser barbettes reaching to maximum combat ranges for a measly few
>megawatts, I can happily leave PAs in the spinal mount and in bays.
Even in Bays, they have questionable value ;-)
Anthony Neal's article on minuaturization was neat!
[email removed] asked:
> What errata is currently available?
Several sheets and a booklet. If you get the booklet that comes with
FF&S, that should bring you up to date GDW-wise. You could mail GDW and ask
them for the booklet, if you aren't planning on buying FF&S. I don't know if
they'll send it to you, but I assume that they will.
> Does this involve more than changes to system travel times?
I can't answer that ;-)
> Will GDW slay Errata for good with version 1 mod 1?
I would vote no ;-)
Matt