When I detail a system for players to mess around in I *ALWAYS* check
to see if the planet falls with the stars 100 diameter limit. I use
Book 6 and list on the sheets I prepare where the jump limit is. If
the world orbits a gas giant I check to see if the worlds jump limit
is inside the gas giants limit.
Sometimes an inhabitied world falls well within the stars jump limit
(mostly K's and M's). So if the TL is high enough I place a space
station just within the jump limit. Players then must get permission
to take their ship to the planet or they buy tickets for the next
scheduled shuttle. Unless they have a reason to visit the planet,
the players spend time on the station. I use station deck plans from
other rpg adventures so they don't see the same station all the time.
Alan