Gun of the Day.

By Anthony K. Baggaley ·

TML message #6781From bundle 543

  First, my entry in the 'name the minor race' game- the big rhino things
 are Virushi, from Virshash/Urlaqquash  (Reaver's Deep 2724). I think they
 were in one of the first four JTAS, and the first 'Best of'- unfortunately
 I have none of them. I think there was a short article on them in one of the
 later Digests, but it may just be memory playing tricks on me again...

 Next, for the person who asked about Maintanence Points on Starships- don't
 try and use the rules as written-  I mean they were intended for Twilight
 2000 (...washes mouth out....)  so you could work out if your Jeep would
 break down as you fled across Europe shooting commies. They have no relevance
 to Starship Ops at all- GDW, as usual nowadays, wrote a naff rule. It will
 (probably has) been fixed in the Errata (boxed set available soon :) or you
 could just wing it- ie ignore it unless the ship is undermanned or behind for
 overhaul, if so then roll only once per week of system use- it depends on how
 dangerous you think worn-out equipment should be. Warn you players :)
                       ------------------------
 Oh no another gun...

  Advert Blurb....

     "Is that a VRF Gauss gun in your pocket, or are you just pleased to see
      me?"

    Well now it can be BOTH!
    Join the cutting edge of self-defence technology with the 'SILVER MIST'TM
    VRF Gauss pistol from Federated Medurma Arms. The PERFECT choice for any-
    one from the skilled shooter to the concerned citizen!
    Available in limited quantities this specially imported marvel is
    genuinely pisol size, but holds 100 ROUNDS!!!
    For more details contact SILVERMIST.A2LUCKYJIM.DOWNPORT2.REGINA

  Notes-
     FMA is a major weapons maker on Medurma (Dagudashagg Sector), and as well
     as the usual military equipment produces toys like this- Medurma has a
     freer availability of weapons than most Hi-Pop worlds due to the presence
     of a duelling code, even if most weapons are intended to be non-lethal
     (the code is partly a result of assimilation of Aslan culture). For more
     detail see Signal-GK the fanzine.

                    FMA- VRFGP100   TL 16 VRF Gauss Pistol.
                             Weights (kg)            Price
 Calibre     TL Ammo    Empty Loaded Clip   Mag     Wpn.  Ammo
 1.4mmGauss  16 1.4*7mm 1.528 1.632  0.104 100/.14  950Cr .0025/1.35Cr

                                      Recoil
  Calibre     ROF Dam Pen Bulk  Mag  SS  Bst.  Rng.
 1.4mmGauss  10/50 1  Nil  1    100  1   1/7    7   ball
                  -1                            5   tranq


  Notes-  Includes optic sight, Gyro, Laser sight, and silenced option (for
          which ball ammo goes to Dam= -1, Range= 1, burst Recoil 1/1- ie its
          a melee weapon. Tranq is unaffected) Normal Muzzle Energy=150J

          And if you think TL16 items shoud be rare, looking at the UPP files
          shows about 10% of Imperial industry is/was on TL16 worlds- maybe
          they put in a few too many...

                                Yes I know it's silly
                                Anthony K.
                             (someone has been telling lies about me)