Starship collision damage

By Leonard Erickson ·

TML message #6844From bundle 547Read the whole thread (2 messages)All messages with this subject

In reply to #6833 Starship collision damage
[email removed] writes:

>Also looking if FF&S. Couldn't we also consider the colliding ship to be the
>projectile of a Mass Driver?  This approach might have some merits as it will
>give the ship a penetration value of it's energy in Mj times 4 (PV=Mj x 4)
>646,858,800 = 161,714,700Mj x 4. About 17 times more damage that the
>collision procedure given in the rulebook. So I guess that the rulebook take
>into account the loss of energy through structural collapse.

A quick calculation gives the kinetic energy of the ship as equivalent to
a 38 kiloton nuke!! I'd certainly *hope* that'd ruin any ship!

161,714,700/4.2e15 = .0385035 Megatons or 38.5035 kilotons :-)
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