TNE worth the price...

By Roger Sanger ·

TML message #6862From bundle 548

To: [email removed] (Scott M Thede)


Hi, Rodge here:

Scott, you wrote:

>    1. I own a decent amount of CT (Books 1-6, some adventures, etc) and
>       a fair amount of MT as well.  I am considering buying T:TNE, and
>       was wondering if it is worth it.  I would buy the Deluxe box, and
>       would just like to know if it is worth the money.  (The local store
>       is having a sale :-)).

Yes, T:TNE is worth the money.  The rule system is well done.
Though the campaign (New Era) is very sketchy.  Time will likely
solve the latter problem.

>    2. Is the Fire, Fusion, and Steel book good?  I like tech stuff, and
>       like to design things, so from what I have read it sounds
>       interesting, but I'd like to hear a first hand opinion.  How big
>       is the book (pagewise), etc.

I couldn't stand it.  I don't have time to design jack.  I was
hoping there would be a collection of vehicles and equipment, but
we'll only have to wait until March (theoretically) for vehicles,
and until late '94 for GDW's planned weapons sourcebook.

>    3. Is the game system in T:TNE similar to CT and/or MT, or will I have
>       to learn a whole new system?

Traveller for the most part is modular.  T:TNE upgrades all of
the subsystems of the game rules, such as task resolution,
character generation, etc.  You can substitute just about any of
the rules subsystems in place of those used in CT or MT.  T:TNE
is quite compatible with the Traveller universe, and I use many
of the rules for my CT Spinward Marches campaign.

>    4. Are there any sourcebooks available for the system?  Also, what
>       sourcebooks are planned for the near future?

Unfortunately, if you want to run a campaign in New Era space,
you're virtually forced to start from scratch, unless you run a
Regency campaign.  Only a small region of space is presented in
T:TNE, and so your players' characters could easily go off the
map unless you rigidly control their movements by giving them
orders through the RCES chain of command.

As for upcoming sourcebooks, this was GDW's production schedule
as reported in AAB Proceedings #22:

   Path of Tears                Jan 1994
   Smash and Grab               Jan 1994
   Vampire Fleets               Feb 1994
   Vehicles Book                Mar 1994
   Brilliant Lances Express     Apr 1994
   The Longships                May 1994
   Striker II                   Jun 1994
   Vampire Ship                 Jul 1994
   Free Trader                  Aug 1994
   Aliens of the Rim            Oct 1994
   TNE Armory                   Nov 1994
   World Tamer's ________ ??    Dec 1994

I talked to someone at GDW over the phone, and he said they're
running about 2 or 3 months behind.

Hope my answers and opinions help.


                             o o
                            \___/

                      Roger, Over and Out

                      Roger Sanger
                      [email removed]
                      [phone removed]
                      [address removed]