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By [unnamed sender] ·

TML message #6886From bundle 550

Gas Giants and Starports
I seem to remember that part of the Azhanti High Lightning supplement was an
adventure set in the atmosphere of a gas giant.  A High Lightning class ship
was ambushed while refueling and was now disabled and floating at the point
in the atmosphere where it was boyant.  The adventure part was to get down to
a deck where a special cargo was stored and then make it back up to the
gooseneck for retrieval. The enemy was these blob like creatures that had
entered through breaches in the hull. It was a simple intro to the system.

As for the questions about starports. As far as I understand the
classification system is still the same as with CT/MT.  In the Unity of
Suffren module in with the referees screen, they make an exception of
Suffren's Class A port. Stating that it has repair capability only.

As far as a short jump to make insystem travel quicker, GDW changed the
M-drive mechanics in order to make the game more realistic. I agree with that
viewpoint.  But then using 2300 style stutter warp drives would solve that
problem.

Just my 2c.

John Bucsek           [email removed]