Hi, Rodge here.
I agree with David Johnson.
My head is spinning. I just read buns 543 to 553 (1 month of
messages). I've heard of getting bogged down in the rules, but I
never imagined just how far that concept could be taken.
Just as David pointed out, the emphasis here lately does indeed seem
to be in the intricacies of the rules (equipment and how it works, the
laws of physics, critiques of rules releases, politics, etc.). All
very fascinating to be sure.
But something seems to be missing.
To me, the word "Traveller" evokes thoughts and feelings of...
DANGER! FACING THE ENEMY!
ACTION! DEATH DEFYING FEATS!
ADVENTURE! LARGER-THAN-LIFE HEROES!
EXCITMENT! LIFE-THREATENING SITUATIONS!
MYSTERY INTRIGUE EVENTS
COMBAT REVENGE ENCOUNTERS
SEARCH & RESCUE GREED SCENARIOS
CAT & MOUSE GLORY SITUATIONS
GOOD GUYS
BAD GUYS
UGLY GUYS
BEAUTIFUL WOMEN IN SKIMPY OUTFITS!
(just kidding)
In a word, "roleplaying."
Answer the call to
!!
A DDD V V EEEE N N TTTTTTT U U RRRR EEEE !!!!
A A D D V V E NN N T U U R R E !!!!
A A D D V V EEE N N N T U U R R R EEE !!
AA A AA D D V V E N NN T U U R R E
A A DDD V EEEE N N T UUUU R R EEEE !!
What adventures have you run lately?
Any cool stories to tell?
How did your players wriggle free from the grasp of death? Or
did they die wimpering on the end of a spit?
I for one would like to hear your ongoing storyline, or any portion of
it you would like to tell.
And, if you are interested, I'll look through my game log for a juicy
adventure or two to tell. That is, if you like to talk about these
kinds of things here (playing the game). I run a Traveller game
session (almost) every weekend, so I've got quite a few scenarios
piled up.
o o
\___/
Roger, Over and Out
Roger Sanger
[email removed]
[phone removed]
[address removed]
P.S.: Kudos on the newspaper idea awhile back. Makes good encounters.