Re: Submission
In reply to #6985 Submission
[email removed] writes: > And while I can accept two-dimensionality on the Imperial maps, 2-D > Brilliant Lances seems rather more silly at times. One of the first things I noticed in Brilliant Lances (I haven't actually played a game yet) was that it could trivially be adapted to a 3-D system, just as soon as you could devise a method of displaying the map. Everything in the rules would translate easily, and very little would actually have to be translated. Chris Bertani [email removed]