Starport Traffic

By [unnamed sender] ·

TML message #7213From bundle 575All messages with this subject

Richard Johnson:

Next -- Starports.  Don't get me started.  Nothing (IMHO) in
all of the T/MT/TNE domain is more in need of development work.
Just been talking with James about some of my ideas, in fact.
I think I want to do a *complete* set of navigational and approach
charts -- but only for ONE world.  I offer this to the list.
Please tell me which world you want.  So far I'm seriously
considering doing hold zones, approach plates, frequencies,
services available, locations, times of operation, contact
methods and persons, landing and parking fees, fuels type and
availability, local attractions, etc for:

Cynthia:

    There was a good article a long time ago in Challenge (# not
handy) for the Star Trek RPG about starship traffic patterns
in-system.  The ideas in the article are/were portable to both
Traveller and 2300AD.  As for your example system with ports, etc, I
would like a copy "on-screen" so I can download it... I'm too lazy to
send mail for things.
    Also, for one of my PBSEM turns sometime ago, I wrote up some
information about in-system navigation, and spatial positioning
systems.  I'll dig it out and post it, if anyone is interested... or
not.

- ----------------
From: Glenn Myers [email removed]

I would like to see how the other races have fared since the collapse.
I would think that the Vargr would have been decimated and that the
Zhodani would be mostly unharmed. The Aslan behind the claw would...

Cynthia:

    Why?  Decimating Vargr is like nailing jello to a wall...



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