Traveller hypernets, cont...

By Roger Sanger ·

TML message #7311From bundle 582

Whoops.

I forgot about the "period on a line by itself" rule. Here is the
rest of my posting on MaxThink and the building of Traveller
hypernets:


One way to visualize a hypernet is hierarchically, like this:


 .                          Master Outline
 .                         --------------
 .                               |
 .                               |
 . --------------------------------------------------------------
 . |                        |                 |                 |
 . |                        |               Writings,           |
 . General            Self-Management      Researches,        Hobbies
 . Knowledge              System            & Studies           |
 . -----------------   ---------------      -----------          |
 . P   S   B   P   A     |                  | | | | |           RPG's
 . h   c   u   o   r     |--Plan Devel.     | | | | |          ---------
 . i   i   s   l   t     |                  | | | | |          |       |
 . l   e   i   i   s     |--Time management | | | | |        AD&D    Traveller
 . o   n   n   t         |    |             | | | | Health
 . s   c   e   i         |    |--Schedule   | | | Thinking systems
 . o   e   s   c         |    |             | | Learning systems
 . p   s   s   s         |    |--Execute    | Self-mgt. systems
 . h                     |                  Philosophy
 . y                     |--Self-evaluation

Each of the above branches could then branch out, even to each
other.  Extensive interlinking makes the structure more akin to a
network than a hierarchy.  Networks can include circular routes,
star patterns, group-ins, group-outs, and imbedded hierarchies.


Speaking of hierarchies, Traveller breaks down rather easily into
a hierarchy.  Here is the Traveller branch from the tree above
expanded to show one possible breakdown:


 .                                 TRAVELLER
 .    ---------------------------------------------------------------------
 .    |         |      |        |     |      |          |     |     |     |
 . Campaign     |      |        |     |      |          |     |     |     |
 . |   |        |      |        |    NPC's   |          |   Flora   |    Mass
 . |   branch 2 |      |        |            |          |     &     |    Media
 . |            |   Adventures  |        ---------      |   Fauna   |
 . branch1      |               |        |       |      |           |
 .              |            Encounters  |    Equipment |        Sophonts
 .        Charted Space                  |              |        |      |
 .        -----------------------     Technology        |       Major  Minor
 .        |           |         |                    Vehicles
 .        |           |         |                ---------------
 .     Sector 1    Sector 2   Sector n           |   |     |   |
 .                    |                       Land  Water Air Space
 .                    |                        |
 .                    |                        |
 .       ------------------------        --cars/tanks--------trains/trams--
 .       |   |           |      |          |  |  |  |  |        |  |  |
 .       |   |           |      |          |  |  |  |  Pogos    |  |  |
 .       |  Subsector B  |  Subsector Etc. |  |  |  Walkers     |  |  |
 .       |               |                 |  |  Hovercraft   Rail |  Cable
 .     Subsector A    Subsector C          |  Tracked           Tubular
 .                       |                 Wheeled
 .                       |
 .             -------------------------
 .             |      |    |   |       |
 .           World 1  |    |   |   World etc.
 .                    |    |   |
 .                World 2  |  World 4
 .                         |
 .                       Terra


If all traveller material was organized in this structure, rather
than spread out and mixed together, it would be a breeze to learn
and use.  That's where MaxThink comes in.

The above diagram took me over 2 hours to construct.  That was
with the hierarchy already in mind -- if I was building this
thing from scratch in this format, modifying the structure during
construction would be a major pain.  And, as you can see, I
rapidly ran out of room for subcategories.  The outline format is
so much easier to work with -- the above classification scheme
could be constructed and in MaxThink in a matter of minutes, and
more completely, with plenty of room to expand.



===========================================================================

Contact me if you are interested in purchasing MaxThink.

I shall try, within the next couple of weeks, to post an
explanation of Transtext (a hypertext word-processor that works
well in combination with MaxThink) and how it can be used to make
your "Travelling" life easier.



    Good night,
    Rodge


















And now for my snappy end quote:

    ----------------------------------------------------------------
    "Psychological warfare is buying a poster of a window complete
    with lacy curtains and a very excited dirty-old peeping-tom
    peering in through one corner, and giving it lovingly to your
    sister as a birthday present so she will feel too guilty to
    take it down off her bedroom wall when it starts giving her
    the creeps."
    ----------------------------------------------------------------









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