Shall Not Perish 13 - RQS & SW

By David Johnson ·

TML message #7535From bundle 601

Gentlesophonts:

From Wednesday night, PBJuzyk [email removed] writes:

> Sinzarmes

Thanks for the data on this Regina subsector line.

> Regency Quarantine Service

Great stuff here!  A fantastic expansion of *Shall Not Perish*!

> Finally should incoming hostile forces overcome an RQS base there must
> be some means for notifying other nearby systems.

Yes, this is a must!  I would only suggest that an initial `jump drone' is
dispatched as soon as the in-system forces are engaged by a hostile force -
just in case things go poorly you wouldn't want the drone not to be
dispatched at all.  Better to have the folks at the next base prematurely
worried than surprised.

> Next:  The RQS in 1200 and beyond.

I can't wait!  More, more!

> 	- ship building outside the Regency probably increased and
> starport quality with it.  To successfully equip the RQS ships were
> needed, ships not available from the Imperium.  The Regency would need
> nearly all of its shipyards to produce RQS ships.  Civilians would have
> to go elsewhere and initially that would probably be to Gram in the
> Sword Wlds and Mire & Jacent in the darrian Confederation.  An effort to
> upgrade other starports to capture a share in this new market would be
> made by the Sword Wlds, Darrians, Arden & Border Wlds.

This is a great rationale for the improvement of starports in the Sword
Worlds.  I can just see the Deneb Information Service (DIS) news brief
now:  "Oberlindes Lines Announces Shipbuilding Contract with Gorram
Yards on Gram/Sword Worlds".

Happy Travelling,

David Johnson
Houston, Texas, USA