Speaking of ship designs,
Here is the Dakaar-class freighter, which was partially described
in _The Drenslaar Quest_ by W.H. Keith published by Gamelords.
While the Dakaars operate mostly in Reavers' Deep, equivalent
designs are likely common throughout Imperial space.
Dakkar-class freighters were built by Starstream Enterprises
on Caledon (Tech Level 12) and were operated by Starstream,
Dakaar Trading (a subsidiary of the Dakaar Corporation), the
Aariskin Corporation of Ildrissar, and a number of other
subsector- or larger sized shipping and trading concerns.
These ships are designed primarily for surface-to-surface
cargo transfer capability. While they have no space dedicated to
a ship's vehicle, most crews commonly carry an air/raft in the
cargo hold.
GENERAL DATA
Displacement: 1800 tons Hull Armor: 10
Length: 95.7 meters Volume: 25200 kl
Price: MCr 532.051 Target Size: M
Configuration: Slab AF Tech Level: 12
Mass (loaded/empty): 20798/8721.7
ENGINEERING DATA
Power Plant: 1250 MW Fusion (50 MW/hit), 1 year duration
Jump Performance: 3 (5040 kl fuel)
G-Rating: 1 (50 MW/G), Contra-Grav Lifters (180 MW)
G-Turns: 40 (84.8 using jump fuel), 112.5 kl of fuel each
Maint: 998
ELECTRONICS
Computer: 3xTL-12 Mod St Computers (0.4 MW ea.)
Commo: 30,000 km radio (1 hex; 1 MW)
1000 AU maser (*; 0.6 MW)
Avionics: TL-10+ Avionics
Sensors: Passive EMS fixed array 60,000 km (2 hexes, 0.06 MW)
Active EMS 30,000 km (1 hex, 11 MW)
Controls: 6xBridge Workstations, 20xOther Workstations
ARMAMENT
Offensive: 2xTL-12 120-Mj Laser Turret (Loc:2,3; Arcs:1,2,3;
3.3 MW, 1 crew ea.)
Master Fire Directors: None
ACCOMODATIONS
Life Support: Extended (5.04 MW), Gravitic Compensators (3G; 126 MW)
Crew: 26 (14x Engineering, 1x Electronics, 2x Maneuver,
2x Gunnery, 4x Maintainence, 3x Command).
Crew Accomodations: 1x Large Stateroom (captain; .001 MW)
13x Small Stateroom (double occupancy; .0005 MW ea.)
Passenger Accomodations: None
Cargo: 11394.4 kl (813.8 tons), 32x Large cargo hatches
Small Craft and Launch Facilities: None
Air Locks: 18
Notes: Total fuel capacity is 9727.5 kl. Fuel scoops can
collect 5040 kl/hr (ie. total fuel can be replenished
in 1 hour, 56 minutes). Fuel processing plant can refine
up to 1200 kl/6hr. The entire fuel load can be refined in
48.7 hours.
Area Surf Hits Internal Explosion
1 1-2:ANT,3:AL 1-5:Elec, 6-15:Qtrs, 16-20:Hold
2-3 1:LT, 2-20:Hold
4-5 1-6:CH 1:Qtrs, 2-20:Hold
6-7 1-8:Scoops Hold
8-9 1-7:CH Hold
10 Hold
11 1-3:Qtrs, 4-20:Hold
12-13 Hold
14-15 1-7:CH Hold
16-17 1-2:CH,3:AL 1-6:Eng, 7-20:Hold
18-19 1-6:Eng, 7-20:Hold
20 Eng
SYSTEMS
JD-30H FPP-10H
PP-25H AG-5H
MD-1H LS-8H
CG-4H LSR-1H
ELS-4H SSR-(2h)
LT-1H CS-varies
All Others-(1h)
Laser combat stats:
Short Medium Long Ext
4:(1/9)-27 8:(1/9)-27 16:(1/6)-20 32:(1/3)-10
John H Bogan