Why buy *SM*?

By [unnamed sender] ·

TML message #7640From bundle 608

TML biweekly Wed May 11 21:00:02 EDT 1994 Volume 44 : Issue 8
- ----------------------------------------------------------------------

From: [email removed] (Andy Lilly)
> ... If you don't like the TNE background... keep running things in the
> old Imperium. Most scenarios can be adapted for CT or MT
>
> How about some constructive hints on how to convert between TNE and
> MT, particularly with regard to the character skills, etc. so that
> articles can be more generic between CT, MT and TNE. Okay, so someone
> indicated Survival Margin might help here, but us TNE-illiterates are
> unlikely to buy that if we won't buy TNE itself!

Actually Survival Margin should not be treated as Virus-infested by
CT/MT enthusiasts.  The majority of it is filled with TAS news regarding
events within the 3I (or at least the various factions) and should be of
direct use with rebellion-era campaigns.  Then there is the rules for
conversion of characters to TNE.

Another thought slowly crept into my gray matter recently.  Namely some
of the scenarios for use in the Star Vikings campaign could be used in a
rebellion era campaign.  Given the premise that as the Black War
continued the Imperial infrastructure began to break down leaving forces
of the factions with reduced assets and many of the worlds have
withdrawn from the interstellar community and may be more than a little
xenophobic.

Smash & Grab scenarios may be adapted by having forces of the factions
raid worlds for many of the same reasons RCs do: rescue prisoners,
capture  technology, overthrow gov'ts to install one that favors their
faction.  As you mentioned ideas for scenarios can come from almost
anywhere - they just need the proper interpretation.