Imperial Marines
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- #7671 None by KMCCARTHY
I like Steve Charlton's Ideas on Imperial Marine/Army/Navy organization, and want to fill it out a bit. I've had it in mind (and still am planning to) design some of the major components of a Marine Expeditionary Division of the Imperium. Here's some design considerations; Everything this division needs must be optimised to take up the least amount of volume. MBTs and APC with energy weapon armament, a focus on energy-based support weapons would be the beginning to prevent a huge logistical need for shells/bullets. Infantry weapons would be similarly designed. Actually I would probably equip with 4mm Gauss weapons because of the low signature (compared to energy wpns) low noise, and since 4mm gauss ammo is relatively easy to manufacture at any industrial world, and takes up a low amount of space per round. (manufacture one jump-2 away-much easier to transport than some tech-14 ACR explosive or binary propellent ammo). Actually there is a series of books, "Until Relieved" is one of them, where a weapon (which I think was a gaus weapon) used wire on spools as ammo, and had a cutting/straightening tool to seperate the wire into individual rounds. Not a bad idea. (could that have been one of the series by J. Andrew Keith? The memory fades when you hit 27.) Space transport should be modular. I envision a "Rodger Young" class Company Assault Transport which would be deployable alone, in pairs, or in hordes as a division. I also thought there would be just a few "Divisional Assault Transports", Which I want to build as a battle rider, each rider holding one battalion of either combat or support function. This configuration allows planetwide coverage for orbital fire (one ship would only be able to cover a portion of the planet with orbital fire) and sensors. It also reduces in-system vulnerability (not counting the tender, of course) of the division if there are still space-bourne defenders (there should not be). At one point I was thinking of an artillery vehicle with four 5-barrel rotary mass drivers. This would allow the equivalent of a platoon of artillery in one vehicle. It would also increase vulnerability since one well-fired missile takes out a platoon of artillery. The other problem was that the MDs had to be 100mm (to fire submunitions and Remote Deployed Minefields) and this created an enormous power requirement. They do seem possible, however, and I intend to design them as such. The advantages of deploying one vehicle in place of four is still greater than the disadvantages. Imperial Marines are equipped with Tech 15 hardware whenever practical. This should save space, make the expeditionary force superior in technology to the majority of opponents, and prevent the full utilization of any captured equipment (since the enemy cannot maintain TL15 stuff on TL12 world, in theory). The Marines are a combat organization. Other functions are handled by other branches whenever practical. For example, there's a (Marine) combat engineer battalion attached to the division, but if additional engineers are needed in a given situation, borrow them from the regular army. Logistics is handled by Navy personnel until supplies reach the ground. I would put Air Superiority in Navy hands, but Close Air Support (when used) with Marine pilots. Likewise, there should be a Marine officer directing orbital Fire Support (although the gunners are obviously Navy). Ok, Now my questions. How many combat battalions in an Imp. Marine Division? How many companies per battalion? Platoons per company? Troops per platoon? Are companies combined arms? or are platoons? Is artillery organic to the Battalion? or the company? Translation of above; What does the Table of Organization and Equipment look like for a Marine Division? I've made some suggestions above, but am not familiar enough with military organization to know "what works" and what doesn't. What "monkey wrench" would get thrown into Marine organization within the imperium? Perhaps a few incompetent Noble commanders? Remeber that Marines are probably often deployed as companies, and should have many of the divisional services provided at lower organizational levels (A combat engineer squad? I guess we could get carried away.) Pete