TNE: Sword Worlds Navy 2

By David Johnson ·

TML message #7705From bundle 613Read the whole thread (2 messages)

In reply to #7688 IA; Multiworld Gov'ts by Steven M Bonneville
Gentlesophonts:

Steven M Bonneville [email removed] writes:

> TCS shipyard capacity was 0.001 * population, in d-tons, roughly.
>
> Agreed.  The Sword World fleets (two of which were in _5FW_) seemed
> similarly small, but I forget the figures offhand.


Kenneth G. Hagler [email removed] writes:

> Here's the TCS budget stuff that Cynthia asked for:
>
> Revenue: B = Cr500 x GM x P
>
> B=budget in credits, GM=government percentage modifier, P=population
>
>     Government Percentage Modifiers
>
> Type 	   0    1    2    3    4    5    8    9    A    B    C    D
> Peace  .50  .80 1.00  .90  .85  .95 1.10 1.15 1.20 1.10 1.20  .75
> War   1.50 1.40 1.50 1.20 1.45 1.40 1.20 1.20 1.50 1.20 1.50 1.50
>
> Government type 6 (captive) pays at the rate of its parent state, type 7
> (balkanized) have different rates for each government.
>
> Yard Capacity: C = P x GM / 1000
>
> C=capacity in tons, P and GM are the same as above

Okay, let's look at the Sword Worlds Navy again.  I know these rules are
for individual worlds but let's try looking at the Sword Worlds as a whole
first.  Let's assume a `subsector government' of 5 (feudal technocracy).
The Sword Worlds population (c1120) is approximately 30 billion.  These
parameters give:

Budget: cr500 x .95 x 30,000,000,000 = 14,240 Gcr
Capacity: (30,000,000,000 x .95)/1000 = 28.5 Mt

Now I don't have much idea how to convert this to ships and squadrons but
just using the tonnage figure and an estimate of 50,000 tons per `capital'
ship gives 570 ships!  No wonder the Imperium hasn't conducted a pacification
campaign against the Sword Worlds!

Either you *TCS* wonks have to help me out here or we need to begin to
accept that the *TCS* rules just aren't compatible with the naval forces
that appeared in *5FW*.  (And start arguing about which to throw out?  :-)

Peace,

David Johnson
Houston, Texas, USA