Re:Magnum Rifle
In reply to #7797 Re:Magnum Rifle by Tariq M. Rashid
Youre right, a jam would be catastrophic, it really is not a practical round however I was trying to keep in mind that this is science FICTION and I was mainly looking for special effects as well as a justification for choosing the weapon over an M-16A1....I realize that It is important to maintain consistency within the rules but I would really love it if someone can come up with a weapon that produces the desired dramatic effect yet is still relatively compact. A plasma carbine or pistol, Even if you could build it, in the current sequence it would have a short range of a few meters and about the same damage as a .45 and cost a helluva lot more. Maybe I should just suck it up and realize that the PC, NPC should chose between his slug pistol or a laser pistol as his/her sidearm...I think that I will do this. Anyway a laser pistol can have a pretty high damage for a sidearm and only rigid armor is gonna stop it. Range is of course only human physiologically limited. Im gonna whip put my FFS over the weekend and see if a gauss pistol gets up there. I should point out however that a head shot from a tl 8 9mm 2D6 pistol has a 30% of instantly killing a PC with a Con of 6. If the shooter is a short range (say 8m) and has a slug pistol asset of say 7(4) =11 He has a 16/20 or 80% chance of success. (Average Shot, 17-20 Auto miss) Furthermore there is a 11/20 (55%) chance of outstanding success doubling the average damage of 7 to 14. The product of these two probabilities is 44% Now there is a 14/20 (70%) chance that a D20 will roll under the damage of 14 thereby doubling the damage again to 28 which is more than twice the PC head hit points (2 x Con). The net prob is 0.8 * 0.55 * 0.7 = 0.3 Make this a 3-D6 pistol and the percentage goes up I believe to 49% BUT It could be that my reasoning is flawed..but Im fairly sure it isnt as far as the net probability is concerned My interpretation of the rules is flawed in that you do not cumatively multiply damage, the second doubling only adds the double the original damage but again Im pretty sure my interpretation is correct. This certainly produces a when it rains it pours effect. The round that gets you really gets you! Thats more than enough from me Tariq Adio