I don't know how widespread Renaisance became but I will bring it up
anyway. Basically it was a Traveller campaign that pitted players against
each other; physically and economically. The way I remember it was that each
participent decided what type of character they would play. Examples of
this are smuggler, merchant, pirate, etc.... You could also be the head of
a populated world or system of worlds. These last ones also included keeping
your people happy, fed, all the problems we have now. I don't really have any
specifics but I remember that it was played "blind." No player knew who the
other player was... for all you knew you could have been attacking your best
friend. If anyone knows of it let me know, or if there is enough interest I
could get my friend to try and hunt down the guy who ran it.
Kevin McFadden
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