--------cut here----------military vehicles-----------cut here-------------
Model 27 Amphibious Light Tank TL8
The Model 27 is produced by Pegasus Industries of Overnale for export
to a variety of local markets. The Model 27 is an amphibious vehicle not
intended for heavy combat, and is only armored to withstand hits from 4cm
and smaller guns. The vehicle is provided with a sealed environment system
to permit operations in NBC conditions. The heavy machine gun is mounted
on a pintle alongside the commanders hatch, and the two light machine guns
are mounted coaxially with the 10cm gun/mortar and in the bow. The coax
machine gun can be fired by the gunner (but not at the same time that the
main gun is being fired), and the bow machine gun can be fired by the driver
when the vehicle is stationary.
CraftID: Model 27 Amphibious Light Tank, TL8, Cr61,272
Hull: 3/6, Disp=2, Config=4USL+turret, Armor=16C, Unloaded=15.5t,
Loaded=17.9t
Power: 1/2, Gas Turbine=1.8MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=100, Road=189kph, Offroad=113kph, Water=11kph
Comm: Radio=Regional(500km)
Sensors: 2*Headlights, Light Amplification, Passive IR
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
10cm Mortar HE 60 17 14 Dist(6) - 30 M 27
HEAP - 39 10 Dist(6) - - M 27
KEAPR - 26 12 Dist(6) - - M 27
HMG - 800 6/3 3 VLong(1.5) 3 - H 80
2*LMG - 1600 3/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Elec*10
Accom: Crew=3 (Driver,Gunner,Commander), Seats=Roomy*3,
Env=Basic env, basic ls
Other: Fuel=1.44kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Model 29 Medium Tank TL8
The Model 29 is produced by Pegasus Industries of Overnale for export
to a variety of local markets. The Model 29 shares some components with the
Model 28 APC, but the requirements imposed by the larger engine and heavier
armor make this a separate system. Model 29s are typically found in company
or smaller sized units engaged in a variety of security and counterinsurgency
operations. The armor is sufficient to resist most man-portable antitank
systems, which is usually all that is required for these sorts of operations.
The vehicle is provided with a sealed environment system to permit operations
in NBC conditions. One heavy machine gun is mounted on a pintle alongside
the commanders hatch, and the other is mounted coaxially with the 10cm gun.
The coax machine gun can be fired by the gunner (but not at the same time
that the main gun is being fired). While an autoloader is installed, most
tank crews using the Model 29 still carry a human loader for flexibility of
operation.
CraftID: Model 29 Medium Tank, TL8, Cr263,400
Hull: 3/8, Disp=3, Config=4USL+turret, Armor=30C, Unloaded=45.1t,
Loaded=53.0t
Power: 1/2, MHD Turbine=4.8MW, Dur=26hrs
Loco: 1/2, Tracks, P/W=90, Road=164kph, Offroad=98kph
Comm: Radio=Regional(500km), LaserComm=Distant(5km)
Sensors: 2*Headlights, Light Amplification, Passive IR, Radar=Distant(5km),
ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
10cm HV Gun HE 70 17 14 Dist(20) - 30 M 7
HEAP - 33 10 Dist(20) - - M 7
KEAP - 32 10 Dist(20) - - M 7
Flech - 17 3 Dist(20) - 150 M 7
2*HMG - 2000 6/3 3 VLong(1.5) 3 - H 80
Def: SmokeDischargers*20, AntiLaserAerosol*20
Control: Elec*42
Accom: Crew=4 (Driver,Gunner,Loader,Commander), Seats=Adequate*4,
Env=Basic env, basic ls
Other: Fuel=5.6kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Model 29B Fire Support Vehicle TL8
The Model 29B is produced by Pegasus Industries of Overnale for export
to a variety of local markets. The Model 29B is built on the Model 29 medium
tank chassis. The armor is somewhat heavier than would be expected on an
artillery vehicle, but the designers felt that the possibility of attack by
grav equipped forces and the potential for use as a direct fire assault gun
were sufficient to justify the design. The vehicle is provided with a sealed
environment system to permit operations in NBC conditions. One heavy machine
gun is mounted on a pintle alongside the commanders hatch. Due to the com-
paratively low ammunition capacity, the Model 29B is usually teamed with an
armored ammunition carrier.
CraftID: Model 29B Fire Support Vehicle, TL8, Cr299,000
Hull: 3/8, Disp=3, Config=4USL+turret, Armor=30C, Unloaded=46.4t,
Loaded=52.5t
Power: 1/2, MHD Turbine=4.8MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=91, Road=165kph, Offroad=99kph
Comm: Radio=Regional(500km), LaserComm=Distant(5km)
Sensors: 2*Headlights, Light Amplification, Passive IR
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
16cm Howitzer HE 50 23 20 Dist(17) - 40 H 6
HEAP - 48 16 Dist(17) - - H 6
Flech - 23 4 Dist(17) - 50 H 6
Illum - - - Dist(17) - 105 H 6
CBM - 11/6 6 Dist(17) +3 40 H 6
HMG - 1000 6/3 3 VLong(1.5) 3 - H 80
Def: SmokeDischargers*20, AntiLaserAerosol*20
Control: Elec*48
Accom: Crew=4 (Driver,Gunner,Loader,Commander), Seats=Adequate*4,
Env=Basic env, basic ls
Other: Fuel=2.52kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Model 31 Scout Car TL8
The Model 31 is produced by Pegasus Industries of Overnale for export
to a variety of local markets. The Model 27 is a reconnaissance vehicle not
intended for heavy combat, and is only armored to withstand hits from 4cm
and smaller guns. The vehicle is provided with a sealed environment system
to permit operations in NBC conditions. The heavy machine gun is mounted
on a pintle alongside the commanders hatch.
CraftID: Model 31 Scout Car, TL8, Cr99,040
Hull: 3/6, Disp=2, Config=4USL+turret, Armor=16C, Unloaded=12.4t,
Loaded=19.9t
Power: 1/2, Gas Turbine=2.4MW, Dur=12hrs
Loco: 1/2, Wheels=8, P/W=120, Road=219kph, Offroad=66kph, Water=6kph
Comm: Radio=Regional(500km)
Sensors: 2*Headlights, Light Amplification, Passive IR,
AllWeatherRadar=VDist(50), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
4cm Autocannon HE 2500 6 8 Dist(5) 7 10 H 1280
Flechette - 6 2 Dist(5) 7 150 H 1280
KEAPER - 15 7 Dist(5) 7 - H 1280
HMG - 1600 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Elec*16
Accom: Crew=4 (Driver,Gunner,Commander,RadarOp), Seats=Adequate*4,
Env=Basic env, basic ls
Other: Fuel=1.92kl, Cargo=0.5kl, ObjSize=Small, EmLevel=Moderate
Model 28 Amphibious APC TL8
The Model 28 is produced by Pegasus Industries of Overnale for export
to a variety of local markets. The Model 27 is an amphibious vehicle not
intended for heavy combat, and is only armored to withstand hits from 4cm
and smaller guns. The vehicle is provided with a sealed environment system
to permit operations in NBC conditions. One heavy machine gun is mounted
on a pintle alongside the commanders hatch, and the second machine gun
is mounted coaxially with the 10cm gun/mortar. The coax machine gun can
be fired by the gunner (but not at the same time that the main gun is
being fired). The Model 28 is an extended version of the popular Model
27 light tank.
CraftID: Model 28 Amphibious APC, TL8, Cr74,293
Hull: 3/6, Disp=3, Config=4USL+turret, Armor=16C, Unloaded=18.1t,
Loaded=23.5t
Power: 1/2,/2, Gas Turbine=2.4MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=102, Road=176kph, Offroad=105kph, Water=10kph
Comm: Radio=Regional(500km)
Sensors: 2*Headlights, Light Amplification, Passive IR
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
10cm Mortar HE 60 17 14 Dist(6) - 30 M 27
HEAP - 39 10 Dist(6) - - M 27
KEAPR - 26 12 Dist(6) - - M 27
2*HMG - 1600 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Elec*12
Accom: Crew=3 (Driver,Gunner,Commander), Passengers=9,
Seats=Adequate*3, Cramped*9, Env=Basic env, basic ls
Other: Fuel=1.92kl, Cargo=2.4kl, ObjSize=Small, EmLevel=Moderate
Model 28B Air Defense Vehicle TL8
The Model 28B is produced by Pegasus Industries of Overnale for export
to a variety of local markets. Based on the hull of the Model 28 APC, the
main change is the addition of a larger engine, needed to cope with the
increased vehicle weight resulting from provision for carrying fairly large
quantities of ammunition for the autocannon. A radar system for target
acquisition missile direction has also been added. The main drawback of
the design is that the amphibious capability is greatly reduced. The
manufacturer does not recommend attempting amphibious operation without
offloading most of the 4cm ammunition and all four of the SAMs. It should
be noted that the missiles each cost Cr142,000, making a full ammunition
load worth several times the value of the vehicle.
CraftID: Model 28B Air Defense Vehicle, TL8, Cr239,693
Hull: 3/8, Disp=3, Config=4USL+turret, Armor=16C, Unloaded=23.2t,
Loaded=37.5t
Power: 1/2, Gas Turbine=3.6MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=96, Road=170kph, Offroad=68kph, Water=7kph
Comm: Radio=Regional(500km)
Sensors: 2*Headlights, Light Amplification, Passive IR, AllWeatherRadar=
VDist(50), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
4cm Autocannon HE 4450 6 8 Dist(5) 7 10 H 1280
Flechette - 6 2 Dist(5) 7 150 H 1280
KEAPER - 15 7 Dist(5) 7 - H 1280
Medium SAM - 4 28 30 VDIst(35) - - H 4
Def: -
Control: Elec*38
Accom: Crew=4 (Driver,Gunner,Commander, RadarOp), Seats=Roomy*4,
Env=Basic env, basic ls
Other: Fuel=2.88kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Hornet Light Tank TL8
The Hornet is designed to be as light as possible to facilitate air
transport, while retaining a reasonable combat capability. The light armor
makes it unpopular with crews.
CraftID: Hornet Light Tank, TL8, Cr125,284
Hull: 2/4, Disp=1, Config=4USL+turret, Armor=15C, Unloaded=16.7t,
Loaded=19.3t
Power: 1/2, MHD=3.2MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=165, Road=254kph, Offroad=152kph
Comm: Radio=Regional(500km), Laser=Distant(5km)
Sensors: 2*Headlights, Light Amplification
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
8cm HV Gun KEAP 140 29 9 Dist(16) - - M 12
HE - 15 12 Dist(16) - 30 M 12
HEAP - 26 9 Dist(16) - - M 12
HMG - 800 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Elec*20
Accom: Crew=2 (Driver,Gunner/Commander), Seats=Cramped*2, Env=Basic env
Other: Fuel=2.1kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Cheetah Light Tank TL8
The Cheetah was designed as an air-transportable light tank, but as
with so many government projects, it grew out of proportion to its initial
mission. As finally produced, it could only be carried in heavy lift cargo
aircraft, and had a gun too light for the rest of the vehicle. In
addition, as a last desperate attempt to cram everything in without
upsizing the vehicle again, it was fitted with an experimental computer
control system. Difficulty with maintenance in the field made this a much
complained about feature. A fully enclosed breathing system is installed
for the crew enabling operation in a chemically contaminated environment
without use of protective suits.
CraftID: Cheetah Light Tank, TL8, Cr260,878
Hull: 2/5, Disp=2, Config=4USL+turret, Armor=30C, Unloaded=36.8t,
Loaded=41.7t
Power: 1/2, MHD=4.8MW, Dur=21hrs
Loco: 1/2, Tracks, P/W=115, Road=189kph, Offroad=113kph
Comm: Radio=Regional(500km), Laser=Distant(5km)
Sensors: 2*Headlights, Light Amplification
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
8cm HV Gun KEAP 140 29 9 Dist(16) - - M 12
HE - 15 12 Dist(16) - 30 M 12
HEAP - 26 9 Dist(16) - - M 12
HMG - 800 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Comp Mod 0, ElecLink*5
Accom: Crew=2 (Driver,Gunner/Commander), Seats=Cramped*2,
Env=Basic env, basic ls
Other: Fuel=4.4kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Scorpion Heavy Tank TL8
The Scorpion is designed as a front-line battle tank. Its size and
weight restrict the ability of owning governments to deploy it rapidly,
which usually limits its use to selected heavy units.
CraftID: Scorpion Heavy Tank, TL8, Cr950,796
Hull: 4/9, Disp=3, Config=4USL+turret, Armor=45C, Unloaded=112.8t,
Loaded=122.2t
Power: 1/2, MHD=14.4MW, Dur=12hrs
Loco: 1/2, Tracks, P/W=117, Road=191kph, Offroad=76kph
Comm: Radio=Regional(500km), Laser=Distant(5km)
Sensors: 2*Headlights, Image Enhancement, Radar=VDist(50km),
ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1, Weapon stabilized, 80kph
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
16cm HV Gun KEAP 60 38 16 Dist(28) - - H 3
HE - 23 20 Dist(28) - 40 H 3
HEAP - 45 16 Dist(28) - - H 3
2*HMG - 1600 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Comp Mod 0, 21*ElecLink
Accom: Crew=3 (Driver,Gunner,Commander), Seats=Cramped*3,
Env=Basic env, basic ls
Other: Fuel=5.04kl, Cargo=0, ObjSize=Avg, EmLevel=Moderate
------------cut here--------------civilian vehicles------cut here----------
Motor Home TL8
This vehicle is designed for extended travel in civilized regions, and
provides most of the amenities of a fixed residence during travel. Optional
extended range duel tanks can increas endurance at the expense of cargo
space.
CraftID: Motor Home, TL8, Cr196,895
Hull: 9/23, Disp=10, Config=4USL, Armor=1B, Unloaded=15.78t,
Loaded=26.28t
Power: 1/2, MHD=2.4MW, Dur=12hrs
Loco: 1/2, Wheels=6, P/W=91, Road=175kph, Offroad=35kph
Comm: Radio=VDist(50)
Sensors: 2*Headlights
Off: Hardpoints=1, No weapons installed
Def: -
Control: Elec*6
Accom: Crew=1 (Driver), Passengers=3, Seats=Roomy*2, SmallStaterooms*4,
Env=Basic
Other: Fuel=1.26kl, Cargo=9.24t, ObjSize=Small, EmLevel=Moderate
Motorcycle TL8
A light one-rider vehicle for utility use.
CraftID: Motorcycle, TL8, Cr296
Hull: 1/2, Disp=0.007, Config=4USL, Armor=1B, Unloaded=86.7kg,
Loaded=184kg
Power: 1/2, Improved IC=0.0035MW, Dur=10hrs
Loco: 1/2, Wheels=2, P/W=19, Road=105kph, Offroad=21kph
Comm: None
Sensors: 1*Headlights
Off: Hardpoints=1, No Weapons
Def: -
Control: Mech*0.1
Accom: Crew=1 (Driver), Seats=Cramped*1
Other: Fuel=7.3l, Cargo=0, ObjSize=Small, EmLevel=Moderate
Nomad Light Range Truck TL8
The Nomad is designed as an all-purpose vehicle for cargo and transport
use. It has reasonably good offroad performance. A fold down seat, not
shown below, is provided in the cargo compartment, allowing for an additional
passenger at the cost of 2kl of cargo space.
CraftID: Nomad Light Truck, TL8, Cr6230
Hull: 1/3, Disp=1, Config=4USL, Armor=1B, Unloaded=4.4t, Loaded=7.6t
Power: 1/2, Improved IC=0.8MW, Dur=10hrs
Loco: 1/2, Wheels=6, P/W=105, Road=204kph, Offroad=61kph
Comm: Radio=VDist(50)
Sensors: 2*Headlights
Off: Hardpoints=1
Def: -
Control: Mech*3
Accom: Crew=2 (Driver,Passenger), Seats=Cramped*2, Env=basic env
Other: Fuel=500l, Cargo=2.7kl, ObjSize=Small, EmLevel=Moderate
Buffalo Light Track TL8
The Buffalo is a common small tracked vehicle which can be produced from
a readily available Imperial Data Package. It provides a basic offroad cargo
and passenger transport capability at a fairly low price. The high fuel
efficiency MHD turbine power plant helps to keep operating costs down. The
Buffalo is frequently modified, with common modifications including addition
of folding seats for the cargo compartment, removal or downsizing of passen-
ger seats (for added cargo space), addition of extra fuel tanks, and addition
of dozer blades, light cranes and similar pieces of equipment,
CraftID: Buffalo Light Track, TL8, Cr15,085
Hull: 2/5, Disp=2, Config=4USL, Armor=2B, Unloaded=9.12t, Loaded=14.23t
Power: 1/2, MHD Turbine=0.8MW, Dur=20hrs
Loco: 1/2, Tracks, P/W=56, Road=145kph, Offroad=87kph
Comm: Radio=VDist(50)
Sensors: 2*Headlights
Off: Hardpoints=1
Def: -
Control: Electronic*3
Accom: Crew=1 (Driver), Passengers=3, Seats=Roomy*4, Env=basic env
Other: Fuel=0.7kl, Cargo=4.4kl, ObjSize=Small, EmLevel=Moderate
Sprinter Cargo ACV TL8
The Sprinter is designed to carry cargo or vehicles over calm water at
high speeds. It is comparatively expensive, and sees little actual use
save as a high speed landing craft in various Maritime Forces.
CraftID: Sprinter Cargo ACV, TL8, Cr7,130,225
Hull: 14/34, Disp=15, Config=4USL, Armor=4B, Unloaded=97.7t,
Loaded=175.7t
Power: 2/4, MHD=24MW, Dur=20hrs
Loco: 1/2, AirCushion=220t thrust, MaxSpeed=300kph, Cruise=225kph,
MaxAccel=0.25G
Comm: Radio=Continental(5000km)
Sensors: Radar=VDist(50km), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Def: -
Control: CompMod0*2, ElecLink*160
Accom: Crew=4 (Driver, Asst Driver, Commander, Comm Officer),
Passengers=10, Seats=Roomy*14, Env=Basic env
Other: Fuel=14kl, Cargo=64kl (64tons max), ObjSize=Avg,
EmLevel=Moderate
Note: If evaluated according to the Referee's Manual, the Sprinter would
have a top speed of 75kph, which seems a little shoddy when the same power
plant driving wheels could make it go over 220kph.
Electric Car TL8
This vehicle was designed sheerly for experimental purposes with the
rule system. If anyone actually wants to use it, you can invent your own
description of what it is for...at the cost of it, I can't imagine why anyone
would buy one, even if electricity were virtually free.
CraftID: Electric Car, TL8, Cr20,623
Hull: 1/2, Disp=0.5, Conf=4USL, Armor=1B, Loaded=0.46t
Power: 1/2, 0.024MW-hr battery (0.009MW draw), Dur=2hrs 40min
Loco: 1/2, Wheels=4, P/W=13, Road=92kph, Offroad=23kph
Comm: none
Sensors: 1*headlight
Off: none
Def: none
Control: Electronic*4
Accom: Seats=Cramped*3
Other: Cargo=0, ObjSize=Small, EmLevel=Faint
Electric Motorcycle TL8
Actually, more like an electric bicycle. Given the fact that the empty
vehicle weighs 34 kilograms, this design points out the fact that for very
small vehicles, the weight of the people should figure into the total loaded
weight.
CraftID: Electric Motorcycle, TL8, Cr812
Hull: 1/2, Disp=0.007, Conf=0USL, Armor=1B, Loaded=0.034t
Power: 1/2, 0.0008MW-hr battery (0.0002MW draw), Dur=4hrs
Loco: 1/2, Wheels=2, P/W=5, Road=72kph, Offroad=10kph
Comm: none
Sensors: none
Off: none
Def: none
Control: Electronic*0.1
Accom: Seats=Open*1
Other: Cargo=0, ObjSize=Small, EmLevel=Faint
Elefant Model 2 ATV TL8
The Elefant family of ATVs is produced by Abor Industries of Aki (a
wholly owned subsidiary of the planetary government), and widely exported to
the low tech level worlds in the Glisten and District 268 subsectors. The
Model 2 version is for general offroad transport of people and cargo.
CraftID: Elefant Model 2 ATV, TL8, Cr175,230
Hull: 9/23, Disp=10, Config=4USL, Armor=8B, Unloaded=72.6t,
Loaded=128.8t
Power: 1/2, MHD=13.2MW, Dur=100hrs
Loco: 2/4, Tracks, P/W=102, Road=176kph, Offroad=106kph
Comm: Radio=Regional(500)
Sensors: 2*Headlights
Off: Hardpoints=1 (no weapon installed)
Def: -
Control: Elec*30
Accom: Crew=1 (Driver), Passengers=9, Seats=Adequate*10, Env=basic env
Other: Fuel=46.2kl, Cargo=10kl, ObjSize=Average, EmLevel=Moderate
Elefant Model 1 ATV TL8
The Elefant family of ATVs is produced by Abor Industries of Aki (a
wholly owned subsidiary of the planetary government), and widely exported to
the low tech level worlds in the Glisten and District 268 subsectors. The
Model 1 version is suitable for extended wilderness travel.
CraftID: Elefant Model 1 ATV, TL8, Cr211,640
Hull: 9/23, Disp=10, Config=4USL, Armor=8B, Unloaded=73.8t,
Loaded=126.3t
Power: 1/2, MHD=13.2MW, Dur=100hrs
Loco: 2/4, Tracks, P/W=104, Road=178kph, Offroad=106kph
Comm: Radio=Regional(500)
Sensors: 2*Headlights
Off: Hardpoints=1 (no weapon installed)
Def: -
Control: Elec*33
Accom: Crew=1 (Driver), Passengers=1+2, Seats=Adequate*2, Bunks*2,
Env=basic env, ext ls
Other: Fuel=46.2kl, Cargo=6.3kl, ObjSize=Average, EmLevel=Moderate
Elefant Model 1+ ATV TL8
The Elefant family of ATVs is produced by Abor Industries of Aki (a
wholly owned subsidiary of the planetary government), and widely exported to
the low tech level worlds in the Glisten and District 268 subsectors. The
Model 1+ version is suitable for extended wilderness travel in support of
exploration or prospecting efforts.
CraftID: Elefant Model 1+ ATV, TL8, Cr300,440
Hull: 9/23, Disp=10, Config=4USL, Armor=8B, Unloaded=73.9t,
Loaded=128.7t
Power: 1/2, MHD=13.2MW, Dur=100hrs
Loco: 2/4, Tracks, P/W=102, Road=176kph, Offroad=106kph
Comm: Radio=Continental(5000km)
Sensors: 2*Headlights, Act IR, Pass IR, Light Amplification, Magnetic
Sensor, Radiation Sensor, Radar=VDist(50km)
Off: Hardpoints=1
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
HMG - 1000 6/3 3 VLong(1.5) 3 - H 80
Def: -
Control: Comp0*1, ElecLink*8
Accom: Crew=1 (Driver), Passengers=1+2, Seats=Adequate*2, Bunks*2,
Env=basic env, ext ls
Other: Fuel=46.2kl, Cargo=8.5kl, ObjSize=Average, EmLevel=Moderate
----------------cut here-------watercraft-----------cut here---------------
Aircraft Carrier TL8
The aircraft carrier is a common vessel in numerous wet navies.
CraftID: Aircraft Carrier, TL8, Cr235,914,000 (not incl. aircraft)
Hull: 6300/15750, Disp=4000, Conf=3SL, Armor=30B, Loaded=54716t,
Unloaded=39317t
Power: 7/14, Fission=210MW, Dur=20yrs
Loco: 7/14, Twin Screw, Max Speed=65kph, Cruise=48kph
Comm: Radio=Planetary
Sensors: AllWeatherRadar=Planetary, RadarJammer=Continental,
ActAudio=Dist, ActObjScan=Diff, ActObjPin=Diff, ActAudScan=Form,
ActAudPin=Form
Off: 6*6-barrel 20mm autocannon (300000rds), 4*HeavySAM Launchers
(80 missiles)
Def: -
Control: Comp1*3, ElecLink*2500
Accom: Crew=800, Small Staterooms*400, Env=basic env
Other: Fuel=4.2kl, AircraftFuel=10000kl, AirOrdnanceMagazine=2760kl,
Aircraft=30*40ton, 30*24ton, 10*20ton, 2*Elevators, 4*Catapults,
ObjSize=Avg, EmLevel=Moderate
Remarks: Since there is no design system (yet) for water vehicles, I was
forced to wing it. The following values were used for ship components:
Suspension: None
Transmission: 2*tracked transmission of equal tech level
Catapult: 1 ton per ton of largest aircraft to be launched,
1kl/ton, Cr2000/ton. Power ignored (lots of steam available)
Elevator: 3*volume of largest aircraft to be moved (I used wings
unfolded, but maybe folded would be a better assumption),
0.5ton/kl, Cr2000/kl
Hangar: Each aircraft allocated 1.3 times wing folded space, 150cr/kl
(analogous to usual small craft requirements)
Crew: What fit. Starship rules don't work, and I haven't got a good
idea of what all the thousands of sailors on a real aircraft
carrier do.
Environmentals: Power requirements of anything beyond basic environment
are too high to be considered. I can't imagine galleys,
etc., taking up all the power needed for extended ls.
Speed was chosen first, and then power plant size necessary to produce
it was calculated using a series of formulas from Mark's Mechanical Engineers
Handbook. I've been assuming that a SL conf hull is needed, that armor 6 is
minimum to assure structural integrity, and that at least 1/3 of the total
volume must be above water. (i.e. max wt in tons = 0.66*displacement in kl)
Any comments from a real naval architect would be appreciated. Hull form
coefficients were taken from a table based on my perception of the most
similar type of vessel listed. I won't copy the formulas here, because you
eventually need a factor that comes off a chart, which I can't copy.
I will eventually upload a few escorts and the air group. I am working
under the assumption that STOL airframes are needed for carrier use, partly
because of the actual landing length available, and partly to account for
the more rugged airframe needed for catapult takeoffs and arrested landings.
Container Ship TL8
The container ship is a common cargo watercraft on high population
worlds. Long distance transportation of cargo by water is slow, but is also
usually fairly inexpensive. On planets with a high volume of offworld trade,
container ships are frequently rigged to carry Imperial Standard containers.
The vessel shown below will accommodate up to 570 IS 4 ton containers.
CraftID: Container Ship, TL8, MCr10.7
Hull: 3600/7200/10800/14400, Disp=4000, Config=4SL, Armor=7B,
Unloaded=2720t, Loaded=35640t, Length=170m
Power: 8/16, ImpIntComb=72MW, Dur=36 days@75% power
Loco: 5/10, Propeller=2 (Electric Drive), MaxSpeed=35kph, Cruise=33kph,
Range=28500km
Comm: Radio=Planetary(50000km), Continental*2(5000km)
Sensors: Radar=VDist(50km), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=40 (No weapons installed)
Def: -
Control: BasicMech*4100
Accom: Crew=14 (3 bridge, 3 engineering, 6 maintenance, 2 command),
SmallStaterooms=14, Env=basic env (crew spaces only)
Other: Fuel=2000kl, Cargo=49700kl (30920t max), ObjSize=Large,
EmLevel=Faint
Notes: Crew was determined by starship requirement formulas multiplied
by three to provide continuous coverage of duty stations.
-------cut here--------civilian spacecraft-------------cut here-----------
200 ton Modular Spacecraft Frame TL8
The modular spacecraft frame can accept any combination of 10, 20, 30
and 40 ton modules. <Designed from Challenge#45>
CraftID: 200 ton Modular Spacecraft Frame, TL8, Cr516,780
Hull: 18/45, Disp=10, Config=0M, Armor=40C, Unloaded=49.64t
Power: none
Loco: none
Comm: none
Sensors: none
Off: Hardpoints=1
Def: -
Control: none
Accom: Mounting for 10-40ton modules totaling 190t
Other: ObjSize=Small, EmLevel=None
40 ton Habitat Module TL8
The habitat module provides accommodation for up to 18 people, and
has sufficient excess controls to be the command module for the 200 ton
framework above.
CraftID: 40 ton habitat module, TL8, MCr14.86
Hull: 36/90, Disp=40, Config=3USL, Armor=40C, Unloaded=401.3t,
Loaded=427.3t
Power: 1/2, Fission=5MW, Dur=2yrs, 1/2, SolarCells=.092MW
Loco: none
Comm: Radio=System
Sensors: Radar=Planetary, ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Def: -
Control: Computer Mod2*3, ElecLink*100
Accom: Crew=2 (1 bridge, 1 engineer), Staterooms=9, Env=Basic env,
basic ls, extended ls
Other: Fuel=0.02kl, Cargo=26kl, ObjSize=Avg, EmLevel=Moderate
20 ton Cargo Module TL8
The cargo module is completely self contained, its solar cells
providing all power necessary to operate the controls.
CraftID: 20 ton habitat module, TL8, MCr1.752
Hull: 18/45, Disp=20, Config=4USL, Armor=40C, Unloaded=171.9t,
Loaded=439.9t
Power: 1/2, SolarCells=.064MW, Dur=Indefinite
Loco: none
Comm: none
Sensors: none
Off: Hardpoints=1
Def: -
Control: Computer Mod0, ElecLink*40
Accom: none
Other: Fuel=0, Cargo=268kl, ObjSize=Avg, EmLevel=Faint
40 ton Ion Drive Module TL8
The ion drive module provides minimal thrust with long endurance.
CraftID: 40 ton ion drive module, TL8, MCr10.54
Hull: 36/90, Disp=40, Config=3USL, Armor=40C, Unloaded=1331.2t,
Loaded=1389.7t
Power: 2/4, Fission=17MW, Dur=2yrs
Loco: 32/64, IonDrive=1.6tons, Duration=508/1524
Comm: Radio=Dist*3
Sensors: none
Off: Hardpoints=1
Def: -
Control: Computer Mod0*3, ElecLink*240
Accom: none
Other: NuclearFuel=0.068kl, IonReactionMass=39.03kl (58.5t),
ObjSize=Avg, EmLevel=Moderate
40 ton Plasma Drive Module TL8
The plasma drive module provides more thrust than the ion drive,
but has shorter endurance.
CraftID: 40 ton plasma drive module, TL8, MCr34.9
Hull: 36/90, Disp=40, Config=3USL, Armor=40C, Unloaded=852.9t,
Loaded=862.5t
Power: 2/4, Fission=19.5MW, Dur=2yrs
Loco: 26/52, PlasmaDrive=7.6tons, Duration=30/90
Comm: Radio=Dist*3
Sensors: none
Off: Hardpoints=1
Def: -
Control: Computer Mod0bis*3, ElecLink*400
Accom: none
Other: NuclearFuel=0.078kl, Hydrogen=136.8kl,
ObjSize=Avg, EmLevel=Moderate
10 ton Fusion Rocket Module TL8
The fusion rocket module is still experimental at TL8, but the
large thrust available makes its use very attractive.
CraftID: 10 ton fusion rocket module, TL8, MCr43.8
Hull: 9/23, Disp=10, Config=3USL, Armor=40C, Unloaded=381.9t,
Loaded=385.8t
Power: none
Loco: 5/10, ExperimentalFusionRocket=2100tons, Duration=33/99
Comm: Radio=Dist*3
Sensors: none
Off: Hardpoints=1
Def: -
Control: Computer Mod1bis*3, ElecLink*320
Accom: none
Other: Fuel=55.8kl, ObjSize=Avg, EmLevel=Moderate
Notes: Dow Rieder has suggested that a fuel consumption 100 times higher
would be more reasonable for a fusion rocket, and in the case of
this TL8 experimental version, 200 times higher would be reasona-
ble. Thus, this module could provide the listed thrust for about
4 hours before requiring refueling, still respectable compared to
the plasma drive unit.
40 ton Spaceplane TL8
This vehicle is capable of taking off from a size A planet with a
standard atmosphere. For more advantageous conditions, fuel we weight can
be traded for cargo weight. Optimum takeoff weight of the vehicle is
500 tons. Modular attachment fittings are provided.
CraftID: 40 ton Spaceplane, TL8, MCr10.54
Hull: 36/90, Disp=40, Config=1AF, Armor=40C, Unloaded=341.7t,
Loaded=500t
Power: 10MW from turbofan engines
Loco: 1/2, High Bypass turbofan=500ton, Duration=3hrs,
1/2, High Performance Rocket=585t, Duration=5minutes
Comm: Radio=Dist*3
Sensors: none
Off: Hardpoints=1
Def: -
Control: Computer Mod1*3, ElecLink*170
Accom: Crew=2 (Pilot, Copilot), Passengers=6, Seats=8*Roomy,
Env=basic env, basic ls
Other: AviationFuel=115.2kl, RocketFuel=30kl, CargoBay=290kl (32.4ton
load limit at full fuel load), ObjSize=Avg, EmLevel=Moderate
10 ton Ship's Boat TL8
This ship's boat is equipped with modular connections, and can be used
with any of the TL8 modular spacecraft designs. Intended only for landing
and other short operations, it has insufficient armor for long term radiation
protection for the crew. The life support system can be switched from provid-
ing for the entire interior to providing only for the crew accommodations.
In the former mode, the batteries are sufficient to provide 4.4 hours of
power, in the latter mode, 24 hours. In either case, vacc suits are recom-
mended as a safety back-up for the crew. Solar cells are sufficient to
operate the electronics indefinitely. Rocket fuel will provide one hour of
full thrust. This is not sufficient for takeoff from a large dense atmos-
phere planet with a full cargo load.
<Designed from rules in Challenge#45>
CraftID: Ship's Boat, TL8, MCr2.86
Hull: 9/23, Disp=10, Config=1AFM, Armor=10C, Loaded=76.9t,
Unloaded=15.7t
Power: 1/2, SolarCells=.046MW, Batteries=1.2MW-hr, Duration=Special
Loco: 1/2, Rocket=90t, MaxAccel=1.17G, Duration=1hr
Comm: Radio=Continental
Sensors: Radar=VDist(50km), ActObjScan=Difficult, ActObjPin=Difficult
Off: Hardpoints=1
Def: DefDM+2
Control: Computer Mod0bis*3, 23*ElecLink
Accom: Crew=2 (Pilot, optional copilot), Passengers=4, Seats=Roomy*6,
Env=basic env, basic ls
Other: Fuel=57.6kl (Cryogenic), Cargo=41kl, ObjSize=Small, EmLevel=Avg
------------cut here---------------aircraft----------cut here--------------
Owl Medium Ground Attack Aircraft TL8
The Owl is a typical attack aircraft employed against targets where
active defenses are expected to be minimal.
CraftID: Owl Medium Ground Attack Aircraft, TL8, Cr351,200
Hull: 80/200, Disp=88.9, CleanWt=20t, FullLoad=27t,
Airframe=Fast Subsonic, Armor=cockpit, engines
Power: 0.256MW drawn from engines
Loco: 4/10, HighPerformanceProp*2, Thrust=12.8t, Endurance=6hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.57 - 684 513 3078 3
Loaded 0.42 10 453 340 2040 2
Comm: Radio=Continental(5000)
Sensors: AdvActIR, ImageEnhancement, AllWeatherRadar=VDist(50km),
ActObjScan=Diff, ActObjPin=Diff
Off: 4*Triple Bomb Racks, 2*Outboard Hardpoints, 1 20mm 6-barrel
autocannon w/2500rds, Typical external ordnance load=14 12cm
rocket pods
Def: -
Control: Boosted
Accom: Crew=1, Armored complex cockpit with ejection seat*1,
Env=oxygen tanks and mask
Other: Fuel=3.6kl, ManeuverEnhancement=36%, ObjSize=Small, EmLevel=Faint
Folding Wing Light Aircraft TL8
This craft is designed to fit in the four displacement ton vehicle bay
of a Type S scout ship with its wings folded. It provides an economical
alternative to the standard air/raft, and also can often be used on lower
tech level planets where availability of local maintenance can be an
advantage.
CraftID: Utility Aircraft, TL8, Cr48,400
Hull: 11/27, Disp=4(folded) 12(unfolded), CleanWt=2.7t,
Airframe=Simple, Armor=none
Power: 0.02 MW from engines
Loco: 4/10, Light Propeller*1, Thrust=1ton, Endurance=10 hours
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.31 - 300 225 2250 0
Comm: Radio=Continental (5000km)
Sensors: None
Off: None
Def: -
Control: Simple
Accom: Crew=2, simple cockpit*1, crew station*1, oxygen tank and mask*2
Other: Fuel=0.816kl, Cargo=1 ton, ObjSize=Small, EmLevel=Moderate
Folding Rotor Light Helicopter TL8
Another IISS design intended to fit in the auxiliary vehicle bay of a
Type S scout. It has less endurance than the folding wing aircraft, but the
ability to lift up to 2.8 tons of cargo (with external sling) occasionally
offers a useful advantage.
CraftID: Folding Rotor Helicopter, TL8, Cr148,700
Hull: 11/27, Disp=4/12, CleanWt=2.7t, FullLoad=3.9t, Airframe=Simple,
Armor=none
Power: 1*Gas Turbine, Endurance=1.25hrs
Loco: 4/10, Main and tail rotor, Lift=4t, thrust=1t, Max Speed=300kph,
Cruise=225kph, Range=280km
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.31 - 300 225 280 0
Loaded 0.22 5 250 187 234 0
Comm: Radio=Continental
Sensors: none
Off: None
Def: -
Control: Simple
Accom: Crew=2, Simple cockpits*1, Crew station*1, Env=none
Other: Fuel=1.028kl, Cargo=0.5t, additional cargo can be slung, up to
2.2 tons with some loss in speed, ObjSize=Small, EmLevel=Moderate
Kraken Carrier-based Fighter TL8
The Kraken is a fighter/interceptor equipped for operations from a
water-borne aircraft carrier. It also has limited utility as an attack
aircraft, but it should be noted that the triple missile racks are
specialized for air-to-air missiles and may not be used to carry bombs.
CraftID: Kraken Carrier Fighter (STOL), TL8, Cr1,707,040
Hull: 96/240, Disp=106.7, CleanWt=24t, FullLoad=32.4t,
Airframe=Supersonic, Armor=cockpit, engines
Power: 1MW drawn from engines
Loco: 4/10, HighBypassTurboFan*1, Thrust=50t, Endurance=1hr,20min
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 2.08 - 2080 1560 2080 8
Loaded 1.54 17 1406 1054 1405 7
Comm: Radio=Continental(5000)
Sensors: AdvActIR, ImageEnhancement, AllWeatherRadar=VDist(50km),
ActObjScan=Diff, ActObjPin=Diff
Off: 1*Plumbed Fuselage Hardpoint, 2*Plumbed Inboard Hardpoints,
2*Triple Missile Racks, 4*Outboard Hardpoints, 2*Launch Rails,
1 20mm 6-barrel autocannon w/1200rds, Typical external ordnance
load=1*2000liter tank, 2*1500liter tank, 10*Radar homing ATA
missiles, 2*IR homing ATA missiles (5000liters of externally
carried fuel adds 1 hour, 10 minutes to endurance)
Def: -
Control: Fly-by-Wire (4mp)
Accom: Crew=1, Armored complex cockpit with advanced ejection seat*1,
Env=basic env, basic ls
Other: Fuel=5.12kl, ManeuverEnhancement=5%, ObjSize=Small, EmLevel=Faint
Intruder High Speed Recon Aircraft TL8
The Intruder is a specialized reconnaissance aircraft usually built in
very small numbers. Its normal mode of operation is to cruise on its turbo-
fan engine using fuel from external tanks as close as practical to its objec-
tive. The tanks are then jettisoned, the ramjets ignited, and the aircraft
makes a very speed pass over the target, using radar or photographic equip-
ment.
CraftID: Intruder High Speed Recon Aircraft, TL8, Cr1,388,430
Hull: 48/120, Disp=53.4, CleanWt=12t, FullLoad=15t,
Airframe=Hypersonic, Armor=none
Power: 0.42MW drawn from engines
Loco: 4/10, BasicTurboFan*1, Thrust=21t, Endurance=10min(internal
fuel), BasicRamjet*2, Thrust=60t, Endurance=6min
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean(Ramjet) 5.0 - 3750 2813 281 10
Clean(Turbo) 1.75 - 1925 1444 235 5
Loaded 1.4 2 1509 1131 2205 4
Comm: Radio=Continental(5000)
Sensors: AllWeatherRadar=Regional(500), ActObjScan=Diff, ActObjPin=Diff
Off: 2*Plumbed Inboard Hardpoints, Typical external load=2*1500liter
tank, (3000 liters of externally carried fuel adds 1 hour,
50 minutes to endurance, calculated above under loaded data)
Def: -
Control: Powered (2mp)
Accom: Crew=1, Complex cockpit with rocket escape pod*1,
Env=basic env, basic ls
Other: Fuel=2.258kl, Cargo=0.3tons (photographic equipment),
ObjSize=Small, EmLevel=Faint
Manta STOL Medium Attack Aircraft TL8
The Manta is a typical medium attack aircraft, built from standard data
packages on scores of low-tech worlds throughout the Imperium, and capable of
operations from an aircraft carrier.
CraftID: Manta STOL Medium Attack Aircraft, TL8, Cr785,830
Hull: 48/120, Disp=53.3, Loaded=16t, Unloaded=12t,
Airframe=Fast Subsonic, Armor=none
Power: 0.18 MW drawn from engines
Loco: 4/10, Light Turbojet*2, Thrust=12t, Endurance=5.2hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.90 - 800 600 3120 3
Loaded 0.68 5 684 513 2660 3
Comm: Radio=Regional(500km)
Sensors: Radar=VDist(50km), ActObjScan=Diff, ActObjPin=Diff
Off: 1*Fuselage hardpoint, 4*outboard hardpoints, 1 20mm autocannon
with 800 rds, Typical external ordnance load=1 2000kg bomb,
4*500kg bombs
Def: -
Control: Powered
Accom: Crew=1, Complex cockpit with ejection seat*1, Env=basic env,
basic ls
Other: Fuel=7.338kl, ObjSize=Small, EmLevel=Faint
Sentinel Early Warning Aircraft TL8
The Sentinel is designed to fly from an aircraft carrier and to provide
extended radar coverage for a naval task force.
CraftID: Sentinel Early Warning Aircraft, TL8, Cr767,720
Hull: 160/400, Disp=177.8, CleanWt=40t, FullLoad=40t,
Airframe=STOL Fast Subsonic, Armor=none
Power: 0.48MW drawn from engines
Loco: 4/10, BasicTurboProp*2, Thrust=24t, Endurance=15.8hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.54 - 600 450 7110 1
Comm: Radio=Continental(5000)
Sensors: AllWeatherRadar=Continental, ActObjScan=Diff, ActObjPin=Diff
Off: none
Def: none
Control: Simple
Accom: Crew=6 (Pilot, Copilot, Flight Engineer, Radar operator, 2 relief
crew), Complex cockpit*3, Crew Station*3, Env=basic env,
basic ls
Other: Fuel=30.5kl, ObjSize=Small, EmLevel=Faint
Roc Long Range Bomber TL8
The Roc is a long range bomber fitted with almost every useful electron-
ic device available at TL8. The extremely powerful radar jammer accounts for
over half the cost of the aircraft, and can be omitted for a reduction in
cost of MCr6.
CraftID: Roc Long Range Bomber, TL8, Cr11,847,150
Hull: 400/1000, Disp=444.5, CleanWt=100t, FullLoad=100t,
Airframe=Transonic, Armor=none
Power: 2MW drawn from engines
Loco: 4/10, HighBypassTurboFan*2, Thrust=100t, Endurance=5hrs,40min
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.95 - 1100 825 4675 4
Comm: Radio=Planetary(50000)
Sensors: AllWeatherRadar=Regional(500km), RadarJammer=Continental(5000),
RadarDirectionFinder, LaserSensor, ActObjScan=Diff,
ActObjPin=Diff, PassEnScan=Form
Off: 20 ton bomb bay
Def: -
Control: Powered (2mp)
Accom: Crew=5 (Pilot, Copilot, flight engineer, bombardier, navigator),
2*Complex cockpit with ejection seat, 3*Crew station with
ejection seats, Env=basic env, basic ls
Other: Fuel=44kl, ObjSize=Average, EmLevel=Faint
Nighthawk Medium Attack Helicopter TL8
The Nighthawk helicopter is capable of providing rapid reaction to enemy
movements on the battlefield. It is equipped with a rapid fire cannon, and
ordinarily carries both precision guided and area effect munitions. It would
usually operate in conjunction with scout and transport helicopters as part
of an integrated airmobile operation, but is also frequently employed as
"flying artillery" in enemy rear areas, and in support of troops beyond the
range of conventional artillery.
CraftID: Nighthawk Medium Attack Helicopter, TL8, Cr432,160
Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
Airframe=Simple, Armor=cockpit*2
Power: 1*3.3MW high performance gas turbine
Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
Endurance=1.5hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.34 1 297 223 334 0
Loaded 0.22 9 224 168 250 0
Comm: Radio=Regional(500)
Sensors: Radar=VDist(50), AdvActIR, Image Enhancement, ActObjScan=Diff,
ActObjPin=Diff
Off: 2*inboard hardpoints, 4*outboard hardpoints, 2*Launch rails,
Remote turret (chin) with 1 6 barrel 2cm autocannon and 1200rd,
Typical external ordnance load=2*1000kg ASM, 4*12cm rocket pods,
2*12cm rockets
Def: -
Control: Simple
Accom: Crew=2 (Pilot, Gunner), Complex armored cockpits*2, Env=Basic env
Other: Fuel=2.54kl, ObjSize=Small, EmLevel=Faint
Nightowl Medium Transport Helicopter TL8
The Nightowl is based on the Nighthawk attack helicopter airframe. It
is intended to provide rapid transport of troops in reaction to enemy move-
ments on the battlefield. The Nightowl carries two machine guns in flexible
mounts at the side doors, and has the capability of carrying two rocket pods
for prelanding suppressive fires. It would ordinarily be accompanied attack
helicopters as part of an integrated airmobile operation.
CraftID: Nightowl Medium Transport Helicopter, TL8, Cr370,400
Hull: 32/80, Disp=35.6, CleanWt=8t, FullLoad=13.2t,
Airframe=Simple, Armor=cockpit*1
Power: 1*3.3MW high performance gas turbine
Loco: 4/10*2, Main and tail rotor, Lift=13.2t, thrust=3.3t,
Endurance=1.6hrs
MaxAccel Drag MaxSpeed Cruise Range Agility
Clean 0.35 2 294 220 352 0
Loaded 0.33 4 288 216 346 0
SlingLoaded 0.21 10 216 162 259 0
Comm: Radio=Regional(500)
Sensors: Radar=Dist(50), PassIR, Light Amp, ActObjScan=Form,
ActObjPin=Form
Off: 2*inboard hardpoints, 2*flexible mounts with light machine guns
and 2000rds. Typical external ordnance load=2*12cm rocket pods
Def: -
Control: Simple
Accom: Crew=2 (Pilot), Complex armored cockpits*1,
TroopSection*12, Env=Basic env
Other: Fuel=2.54kl, MaxSlingLoad=5t, ObjSize=Small, EmLevel=Faint
Note: Machine gun mounts are operated by embarked troops when
required.
Streaker VTOL Test Aircraft TL8
The Streaker is designed as a test bed for the modified fixed wing
aircraft design system. As such, it includes no weapons or electronics other
than control. If you wanted to use it in a game, it would be the sort of
thing that would be painted orange and sitting in a hanger someplace, with a
bunch of technicians gathered around trying to figure out what just went
wrong.
CraftID: Streaker VTOL Test Aircraft, TL8, Cr1,211,550
Hull: 12/30, Disp=2.2, Loaded=18.06t, Unloaded=15.7t,
Airframe=Supersonic, Armor=2, MaxLift=40.5t
Power: 2.4MW base, 0.104MW used as electricity, Endurance=4hrs
Loco: 2/4, High performance turbofan, Thrust=80t, MaxSpeed=2880kph
Cruise=2160, Range=8640, Agility=9
Comm: none
Sensors: none
Off: none
Def: -
Control: Electronic*192
Accom: Crew=2, Seats=Cramped*2, Env=basic env, basic ls
Other: Fuel=3.36kl
Note: Designed using the modified aricraft design system proposed by
me during the TDR discussions. Of no particular significance
otherwise.