-------------cut here----------military vehicles----------cut here---------
Falchion Grav Tank TL12
The Falchion is intended as a heavy grav tank. The heavy armor
restricts mobility, and the large power plant (45% of vehicle volume and 57%
of vehicle cost) required to power the main laser restricts endurance. The
sensor suite is fairly powerful, as the designer anticipated a need to engage
at extreme range due to the low speed. Extended life support has been
installed to permit emergency occupancy of the vehicle for the full 63 hour
endurance, but the seating design would render this exceedingly
uncomfortable.
CraftID: Falchion Grav Tank, TL12, Cr8,867,000
Hull: 4/10, Disp=4, Config=4SL+turret, Armor=60F, Loaded=304.15t
Power: 2/4, Fusion=150MW, Dur=63hrs
Loco: 1/2, StdGrav=400t, Max Speed=360, Cruise=270, NOE=160,
MaxAccel=0.3G
Comm: Radio=System, LaserComm=Continental, MaserComm=Regional
Sensors: EMM, EMS Active(Planetary), EMS Passive(Substellar),
Neutrino Sensor(1MW), ActObjScan=Diff, ActObjPin=Diff,
PassEnScan=Routine, PassEnPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
100MW Pulse Laser 57/4 100 Reg(250) 3 - H 80
2*2MW Pulse Laser 12/2 5 Dist(5) 3 - H 80
Def: -
Control: Comp0*2, HeadsUpDisplay*3, DynLink*58
Accom: Seats=Adequate*3 (Commander, Pilot, Gunner), Env=Basic env,
basic ls, extended ls
Other: Fuel=4.725kl, Cargo=0, ObjSize=Avg, EmLevel=Faint
Falchion-B Grav Tank TL12
The Falchion-B is intended as a light grav tank. Essentially a
modification of the Falchion heavy tank, the hull has been reconfigured to
take maximum advantage of the increased speed gained as a result of reducing
the armor. The main gun reduction permits a substantially smaller power
plant, in turn leading to a further decrease in weight, and allowing a
substantial increase in endurance. Crew accommodations were increased in
size, and can be occupied for extended periods if necessary.
CraftID: Falchion-B Grav Tank, TL12, Cr6,253,000
Hull: 4/10, Disp=4, Config=1AF+turret, Armor=40F, Loaded=116.11t
Power: 2/4, Fusion=96MW, Dur=11.5/34.5
Loco: 1/2, StdGrav=400t, Max Speed=2430, Cruise=1820, NOE=160,
MaxAccel=2.4G
Comm: Radio=System, LaserComm=Continental, MaserComm=Regional
Sensors: EMM, EMS Active(Planetary), EMS Passive(Substellar),
Neutrino Sensor(1MW), ActObjScan=Diff, ActObjPin=Diff,
PassEnScan=Routine, PassEnPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
50MW Pulse Laser 49/4 50 Reg(100) 3 - H 80
2*2MW Pulse Laser 12/2 5 Dist(5) 3 - H 80
Def: -
Control: Comp0*2, HeadsUpDisplay*3
Accom: Seats=Roomy*3(Commander, Pilot, Gunner), Env=Basic env,
basic ls, extended ls
Other: Fuel=13.25kl, Cargo=0, O, ObjSize=Avg, EmLevel=Faint
Scimitar Grav APC TL12
The availability of grav belts at TL12 for rapid movement of dismounted
infantry usually leads to a minor resurgence in infantry tactics as planetary
armies reach this level. The Scimitar is typical of the fast APCs built to
transport grav-belt equipped troops to the battlefield. With a speed of over
seven times that of a grav-belt trooper, it is well suited to that role. Its
main drawback is the comparatively cramped seating arrangement for the
troops, and the need to leave troops out to provide any substantial cargo
capacity. The cramped seating arrangment is partially compensated for by the
complete environmental suite, which gives a smooth ride in the interior of
the vehicle.
The armament is arranged in a typical patter, with the plasma gun in a
remote turret on the vehicle's upper deck, and the lasers in sponsons on
either side, just to the rear of the nose. Fairly heavy armor allows the
Scimitar to be used in direct support of the infantry team once they are
dismounted.
The control system is not space-rated, and orbital combat and self-
landing space assault operations are not recommended by the manufacturer,
although orbital flight testing has been performed.
CraftID: Scimitar Grav APC, TL12, Cr6,403,355
Hull: 5/13, Disp=5, Config=3AF+turret(10%), Armor=50F, Loaded=176.9t,
Unloaded=176.6t
Power: 1/2, Fusion=84MW, Dur=4days
Loco: 1/2, StdGrav=550t, MaxSpeed=2200kph, Cruise=1650kph, NOE=160kph,
MaxAccel=2.1G
Comm: Radio=Planetary, LaserComm=Regional, MaserComm=Regional
Sensors: EMS Active(Regional), EMS Passive(Continental),
ActObjScan=Diff, ActObjPin=Diff, PassEnScan=Form
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
Plasma Gun PB-12 54/5 20 VDist(7.8) 2 30 H 40
2*5MW Beam Laser 28/3 10 VDist(25) 2 - H 40
Def: -
Control: Comp0*2, HeadsUpDisplay*3, DynLink*3
Accom: Crew=3 (Commander, Pilot, Gunner), Passengers=10,
Seats=Adequate*13, Env=Basic env, basic ls, extended ls, grav
plates, inert comp
Other: Fuel=4.032kl, Cargo=0, ObjSize=Avg, EmLevel=Moderate
Arrow Attack Speeder TL12
The Arrow represents an effort on the part of the designers to pack a
potent high energy weapon into the smallest possible chassis. The main
limitation on the design was the size and weight of the fusion plant
necessary to provide power for the gun. The gun is mounted in a fixed forward
firing position.
CraftID: Arrow Attack Speeder, TL12, Cr1,926,000
Hull: 1/2, Disp=0.75, Config=1AF+cupola, Armor=20F, Loaded=33.8t
Power: 1/2, Fusion=21MW, Dur=10hrs
Loco: 1/2, StdGrav=75t, Max Speed=1400, Cruise=1050, NOE=160,
MaxAccel=1.2G
Comm: Radio=Continental, LaserComm=Distant(5km)
Sensors: EMS Active(VDist), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
PB-12 Plasma Gun 54/5 20 VDist(7.8) 2 30 H 40
Def: -
Control: Comp0*2, HeadsUpDisplay*1
Accom: Seats=NoAccess*1(Pilot), Env=Basic env, basic ls
Other: Fuel=0.21kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
------------cut here--------civilian vehicles------------cut here----------
Comet Personal Speeder TL12
Intended for the business market and for the high-end hobbyist, the
Comet is one of the fastest personal vehicles on the market. The HUD/comput-
er based control system, the roomy seats and the inertial compensator system
combine to make a flyer that is comfortable and easy to operate.
CraftID: Comet Personal Speeder, TL12, Cr707,700
Hull: 1/3, Disp=1, Config=1AF, Armor=4F, Loaded=11.31t, Unloaded=10.98t
Power: 1/2, Fusion=4MW, Dur=3 days
Loco: 1/2, StdGrav=36t, Max Speed=2280, Cruise=1710, NOE=160,
MaxAccel=2.18G
Comm: Radio=Continental
Sensors: Synthetic Vision, Radar=Regional(500km), ActObjScan=Diff,
ActObjPin=Diff
Off: Hardpoints=1
Def: -
Control: Comp0*2, HeadsUpDisplay*1, DynLink*1
Accom: Seats=Roomy*2(Pilot, Passenger), Env=Basic env, basic ls,
inert comp
Other: Fuel=0.432kl, Cargo=0.3kl, ObjSize=Small, EmLevel=Moderate
Songbird Gravbike TL12
The Songbird gravbike is produced by GliderDyne Industries of Lunion and
can be found all over the Spinward Marches. The basic design is considered
to be a classic by gravbike enthusiasts and has remained unchanged for over
150 years. The Songbird is intended for fairly light pleasure use, although
its fuel cell and simple electronic system are robust. The low power light
grav propulsion system allows a much more precise control over maneuver than
is found with a standard grav based bike such as the GliderDyne Mockingbird,
making the Songbird a particular favorite among amateur precision aerobatic
teams. The rider sits on an unenclosed seat, making operation in inclement
weather unpleasant. No cargo space is provided, but up to 140kg of extra
mass may be secured to the vehicle with straps without affecting performance,
making some practical travel possible.
CraftID: Songbird Gravbike, TL12, Cr12,710
Hull: 1/2, Disp=0.056, Config=3USL, Armor=1F, Loaded=0.182t
Power: 1/2, FuelCell=0.02MW, Dur=53 days
Loco: 1/2, LP-LGrav=0.4t, Max Speed=300kph, Cruise=225kph, NOE=40kph,
MaxAccel=1.2G
Comm: Radio=VDist(50km)
Sensors: Radar=Distant(5km), ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1
Def: -
Control: Elec*3
Accom: Seats=Open*1(Pilot), Env=none
Other: Fuel=0.193kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Mockingbird Gravbike TL12
The Mockingbird gravbike is produced by GliderDyne Industries of Lunion
and can be found all over the Spinward Marches. The basic design is similar
to the classic GliderDyne Songbird, but propulsion is provided by a less
precise standard grav system. The Mockingbird is intended for fairly light
pleasure use, but can also serve as an affordable light general purpose
transport for solitary users. The rider sits on an unenclosed seat, making
operation in inclement weather unpleasant. No cargo space is provided, but
up to 460kg of extra mass may be secured to the vehicle with straps without
affecting performance. Enclosed cargo compartments and an additional seat
are common custom add-ons.
CraftID: Mockingbird Gravbike, TL12, Cr6590
Hull: 1/2, Disp=0.037, Config=3USL, Armor=1F, Loaded=339.1kg
Power: 1/2, 2*FuelCell=0.14MW, Dur=95hrs
Loco: 1/2, StdGrav=1t, Max Speed=300kph, Cruise=225kph, NOE=40kph,
MaxAccel=1.95G
Comm: Radio=VDist(50km)
Sensors: Radar=Distant(5km), ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1
Def: -
Control: Elec*2
Accom: Seats=Open*1(Pilot), Env=none
Other: Fuel=0.057kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Brute Cargo Hauler TL12
The Brute is a semi-automated heavy lift wheeled cargo hauler common on
civilized TL12 planets. Up until the availability of high output fusion
plants at TL13, the most economical method of moving bulk cargo overland is
to use large wheeled haulers on roads. Most such road nets at these tech
levels have automated traffic control systems, allowing the driver to be
dispensed with for all but minor movements involved in the loading and un-
loading of cargo. Drivers are, however frequently carried for reasons of
safety redundancy, or to allow pickups and deliveries to locations not served
by the automated road nets. The Brute is fully equipped to take advantage of
these roads. In addition, its large tires permit a fair amount of offroad
mobility, useful for delivering materials to construction sites and other
unimproved destinations. Racks are provided for up to three Imperial Standard
4 ton cargo containers, and two IS 1 ton containers.
CraftID: Brute Cargo Hauler, TL12, Cr1,305,100
Hull: 18/45, Disp=20, Config=4USL, Armor=1F, Loaded=250t, Unloaded=57.8t
Power: 1/2, Fusion=18MW, Dur=6 days
Loco: 4/8, Wheels=20, RoadSpeed=196kph, Offroad=59kph
Comm: Radio=Regional
Sensors: Radar=Distant(5km), ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1
Def: -
Control: Comp0, DynLink*30
Accom: Seats=Roomy*2 (Driver, relief driver), Env=basic env (cab only)
Other: Fuel=2.6kl, Cargo=192kl, ObjSize=Avg, EmLevel=Faint
Rummelhart Tracked ATV TL12
The Rummelhart (named for a large shaggy herdbeast of Trin, noted for
its toughness and endurance) is a fairly ordinary tracked ATV, useful for
situations in which a flying vehicle would be inappropriate. Originally
designed on Trin in 887, the Rummelhart is now produced under license on
several planets in the Spinward Marches, particularly Lunion and Strouden.
Common field modifications include addition of light armament or cranes,
rearrangment of the accommodations and cargo space to include bunks, and
installation of specialized sensors.
CraftID: Rummelhart Tracked ATV, TL12, Cr773,310
Hull: 6/14, Disp=6, Config=4USL, Armor=4F, Loaded=52.7t, Unloaded=41.8t
Power: 1/2, Fusion=6MW, Dur=30/90
Loco: 2/4, Tracks, RoadSpeed=227kph, Offroad=91kph
Comm: Radio=Regional
Sensors: EMS Active(Distant), EMS Passive(VDist), ActObjScan=Form,
ActObjPin=Form, PassEnScan=Form
Off: Hardpoints=1
Def: -
Control: Comp0, DynLink*17
Accom: Seats=ExtOccRoomy*5 (Driver, 4 passengers), Env=Basic env,
basic ls, extended ls
Other: Fuel=6.48kl, Cargo=10.4, ObjSize=Small, EmLevel=Moderate
Electric Runabout TL12
The electric runabout is intended for use in controlled climate urban
environments, such as underground or domed cities, as a supplement to mass
transit systems, or for utility use.
CraftID: Electric Runabout, TL12, Cr9505
Hull: 1/2, Disp=0.5, Conf=4USL (open), Armor=1B, Unloaded=0.223t,
loaded=0.623t
Power: 1/2, 0.01MW-hr battery (0.003MW draw), Dur=3hrs 20min
Loco: 1/2, Wheels=4, P/W=4, Road=100kph, Offroad=5kph
Comm: Radio=Distant(5km)
Sensors: none
Off: none
Def: none
Control: Electron