Star Wars weapons

A thread of 4 messages, 13 November 1991 to 15 November 1991, in the order they were sent.

#3101 Star Wars weapons

>> > Anyone care to argue that lasers have kick, like in Star Wars? Hmmmm? |->
>> Well, you could argue that those weren't lasers, since you could watch the
>> 'bolts' fly across the screen.  Certainly subsonic.  Of course maybe you
>> meant some other 'lasers' I forgot.
>Who knows?  They played enough havok with current physical theory in
>those movies that you could probably justify anything... :)
>Jack Dietz.

(Sorry about the lack of attributions, I couldn't figure them all out.)
  I always thought of the hand weapons in Star Wars as 'blasters', by which
I mean a weapon that actually launches some sort of physical projectile.  Kinda
like a plasma pistol.  Any guesses as to what tech level would be needed to
make such a thing in MT.  I.E. is there any good correlation between the tech
level at which a rifle (large version of a weapon) comes out and when the
equivalent pistol comes out?

Andrew "Hiding behind 7-bit ASCII" Salamon     | a.k.a  Bleydion op Rhys
[email removed]             <---Internet       | a.k.a  Jake "Sig Sauer" Hart
Bleyddyn ap Rhys                               | a.k.a  Captain Etienne De Mer
[email removed]                                | a.k.a  T'nol of Tiglath Weyr

#3102 Re: Star Wars Weapons

Well, it's not a Star Wars weapon, but one of my old favorites was the
'Sandman' gun from 'Logan's Run'. I saw a blueprint once in an old Starlog
magazine...It fired ~1cm pellets of magnesium, using pressurized butane,
lit off by an electric spark at the base of the firing chamber...kind of a
fore-runner of modern paintball guns(much the same design...don't suppose the
first paintballers watched LR, do ya? :)

....A blazing hunk 'o magnesium hitting at about the same speed as a paint
pellet....lousy range, but I think it would be quite decidedly nasty...

heh.

PS - If anybody's interested, I have some TRULY sick weapon designs some
friends and I came up with...

"Grade-A bang-bang!"

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#3108 Re: Star Wars Weapons

>  I always thought of the hand weapons in Star Wars as 'blasters', by which
>I mean a weapon that actually launches some sort of physical projectile.  Kinda
>like a plasma pistol.  Any guesses as to what tech level would be needed to
>make such a thing in MT.  I.E. is there any good correlation between the tech
>level at which a rifle (large version of a weapon) comes out and when the
>equivalent pistol comes out?
>
>Andrew "Hiding behind 7-bit ASCII" Salamon


  Well, the Star Wars blasters are a version of the classic S-F pulp zap
guns, and as such they don't really have to obey any sort of reality.  If I
*HAD* to, I guess I would call them a kind of a plasma pistol.

  In one of my campaigns, one character funded a research project, the
culmination of which was the construction of a device he called the PPMP-16.
It looked like a rather large hair dryer, connected to a backpack power
supply (approximately the same size and weight as that for a laser rifle).
Its combat statistics were approximately the same as a PGMP-12, but it
contained only about half the ammo.  In MegaTraveller terms, that would be
a pen/atten of 20/1, damage of 12, and difficulty as pistol.

The thing was a one of a kind, and the total cost of the prototype was over
a million credits (the total cost of the research program was considerably
more than that, in addition).  The design was offered to Instellarms, but
they declined production; not only was the weapon realtively expensive to
make, it had a limited market, and was very sensitive to maintainance.

Because it is so close to the "bleeding edge" of technology, the PPMP-16
suffered from a couple of problems.  Both of these are maintainance related;
the operating characteristics of the gun time, barrel wear, and power pack
charge.  A special hand computer program, combined with a maintainance kit
were used to keep the weapon in top shape.

Without proper maintainance (and generally whenever the firer rolled a "2"
for his to-hit roll) one or the other of two things would happen.
First, the hydrogen plasma "seed" could fail to be properly contained for
plasma heating.  The effect was a low powered shot (half pen and damage)
that did not form into a proper beam; instead, it spread out like a
flamethrower in front of the weapon (and with about the same range).
Secondly, the plasma could be over-contained, and may actually start to
fuse (pen/atten 25/1, damage 14).  Unfortunately the higher recoil is
usually not compensated by the gravitic system, resulting in loss of control
of the weapon, muscle strains, sprained joints, and in one case a fractured
wrist (the PPMP-16 was really *NOT* designed with Vargr in mind).

The weapon was last seen before the 5th Frontier War, in the Spinward Marches
region (specifically in the hands of a mixed Aslan/Human starmerc outfit
operating out of the Darrian Confederation).

Wildstar

You want to take good care of your star, otherwise it gets all dark and icky.

#3116 Re: Star Wars weapons

[email removed] (Andrew Salamon) writes:
>
>   I always thought of the hand weapons in Star Wars as 'blasters', by which
> I mean a weapon that actually launches some sort of physical projectile.
> Kinda like a plasma pistol.  Any guesses as to what tech level would be needed
> to make such a thing in MT.  I.E. is there any good correlation between the
> tech level at which a rifle (large version of a weapon) comes out and when
> the equivalent pistol comes out?

7mm rifle: TL5		9mm revolver: TL4:	Pistol TL = Rifle TL - 1
7mm auto-rifle: TL6	9mm auto-pistol: TL5:	Pistol TL = Rifle TL - 1
Gauss rifle: TL12	Gauss pistol: TL13:	Pistol TL = Rifle TL + 1
Laser carbine: TL8	Laser rifle/pistol: TL9	Pistol TL = longarm TL + 1
PGMP: TL12		Plasma rifle: TL16	Rifle TL = introductory
							   TL + 4

So, there seems to be little correlation between the introductory TL of a
rifle (or longarm), and the introductory TL of the equivalent pistol in
general.  For the gauss and laser weapons, the TL of the pistol is one
above the TL of the earliest longarm.  If the plasma rifle is TL16, then I
would make the plasma pistol TL17.

(Incidentally, there's something wrong with the table of weapons in the
Imperial Encyclopedia.  The 9mm auto-pistol is TL5; the 7mm auto-pistol
is TL6.  As far as I know, the earliest auto-pistol was the Borchardt,
the forerunner of the Luger, and that was 7.63mm.  The earliest Luger was
also 7.63mm, as was the Mauser M1896.  Did we really get to TL6 before we
got to TL5?)

What TL is a light-sabre?  :-)

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 Adrian Hurt			     |	JANET:  [email removed]
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