Trendy Chemical Gaming Aids?

A thread of 3 messages, 26 May 1989 to 31 May 1989, in the order they were sent.

#379 Trendy Chemical Gaming Aids?

Player #3:  "OK!  Then I take my dose of Combat Drug, and rush the guard...
             What does it do for me?"

Bob:        "Ah...  Let me see...  I knew I read that somewhere..."

             [15 minutes of frantic searching later...]

Bob:        "I can't find it.  Ok- you *DON't* take your dose of Combat Drug.
             stuff's probably bad for you anyway.  Just shoot the guard, will
             you?"

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I *thought* I  had seen it.  (Maybe the sun was in my eyes.)

Can anyone point out to me which book details the effect of taking Combat Drug?
Please?  Like a fool, I sold them some of this stuff...


Thanks.
                                  oo
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Bob Mahoney       Network Manager     [address removed]
BITNET: [email removed]                   uucp: [uunet!unh!,dartvax!][email removed]

#381 Re: Trendy Chemical Gaming Aids

I asked:

>>   Can anyone point out to me which book details the effect of taking
>>   Combat Drug?  Please?  Like a fool, I sold them some of this
>>   stuff...
>
>Try the Imperial Encyclopedia, p. 67.
>
>Stuart Stirling         [email removed]                 [email removed]
>{decvax,emoryu1,gatech,gt-eedsp,msdc,sbmsg1,[email removed]}!emory!silver

Ok...  That's part of what I'm looking for.  The IE says:

"Combat Drug:  Taken by fighters... Prior to combat, this drug increases
personal strength and endurance.  The effect begins 30 seconds after being
taken and lasts for about 10 minutes.  When the effect wears off, the user
suffers 1D in wounds."


What it neglects to say is HOW MUCH it increases your scores in Strength and
Endurance...  It better be more than just one of each, or it won't be worth
risking 6 points of wounds, which would knock *any* of my players out cold!

How do you play it?  Do you use an arbitrary amount of increase, or a variable
die roll?

                                  oo
- ---------------------------------m--m-----------------------------------------
Bob Mahoney                           [address removed]
BITNET: [email removed]                   uucp: [uunet!unh!,dartvax!][email removed]

#382 Re: Trendy Chemical Gaming Aids?

>Archive-Message-Number: 379
>From: [email removed]
>Subject: Trendy Chemical Gaming Aids?

>I *thought* I  had seen it.  (Maybe the sun was in my eyes.)

>Can anyone point out to me which book details the effect of taking Combat Drug?
>Please?  Like a fool, I sold them some of this stuff...


On page 44 of Book 2, Starships, the old books (2nd edition), it says, and I
quote:

COMBAT DRUG is taken by fighters (usually military personnel) prior to
combat. It increases personal strength and endurance each by _two_. The
effect begins two combat rounds after being taken, and lasts for 30 combat
rounds. When the effect wears off, the user receive 1D in wounds.

>Thanks.

Your welcome, sorry it took so long but I just moved and had to find which
box the Traveller Books were in.

Greg

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