Nukes and PC's

A thread of 6 messages, 1 November 1989 to 7 November 1989, in the order they were sent.

#675 Nukes and PC's

I made the off-hand decision last week that PC Starship operators cannot
normally get access to nuclear missiles.  (I mean, *really* now...)

Does anyone allow this?  I can see some black-market access for Pirates and
such, but not normal merchants.

Comments?

- -Bob                                              [email removed]

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#677 Re: Nukes and PC's

I run my campaign such that most weapons of a heavy nature are hard to
get unless you are on a very low law level world (in which case you are
most likely dealing with the black market/pirates/mob anyway).

On the upper tech/law level worlds, I have a couple of different black
markets, with listings of what the PC's can purchase, how much and what
the availability is (%).  I use a few different lists because for lower
tech worlds, you wont be able to get some stuff, and the same is true of
high law worlds.

I don't have anything cohesive with me (I'm at school, home is 400 miles
away) but if I can dig something up I'll post it.

Ron Daubel

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#680 Nukes and PC's

>
>
> I made the off-hand decision last week that PC Starship operators cannot
> normally get access to nuclear missiles.  (I mean, *really* now...)
>
> Does anyone allow this?  I can see some black-market access for Pirates and
> such, but not normal merchants.
>
> Comments?
>
> -Bob                                              [email removed]


No, I am not going to allow that either.  My campaign (which is just
starting) is going to be based on an Ahzanti High Lightning ship (owned
by the PCs) with the major weaponry removed.


JB
- --
Jonathan Bayer		Intelligent Software Products, Inc.
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#685 Re: Nukes and PC's

I have allowed them in certain situations, nukes that is, but very rarely.
They have to go thru the local organized crime boss, usually. Plus the
missiles cost about 10X book value, more if you upset your seller. True,
you can't just go up to your local weapons dealer and say I'd like three
tactical nuclear missiles, please, and could you gift wrap them they're
for a friend. That would cause a raised eyebrow or to, at the local law
enforcement agency.

Greg

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#682 Re: Nukes and PC's

> > I made the off-hand decision last week that PC Starship operators cannot
> > normally get access to nuclear missiles.  (I mean, *really* now...)
> >
> > Does anyone allow this?  I can see some black-market access for Pirates and
> > such, but not normal merchants.
> >
> > -Bob                                              [email removed]
>
> No, I am not going to allow that either.  My campaign (which is just
> starting) is going to be based on an Ahzanti High Lightning ship (owned
> by the PCs) with the major weaponry removed.

Within the Imperium, nuclear weapons are banned outright, except for use by the
regular Imperial forces.  Admittedly there is a small dispute going on as to who
exactly constitutes regular Imperial forces (:-) but I doubt any PC's are able
to stake any such claim.

I once played in a campaign about some Vargr.  I played a high charisma Vargr
who, by an interesting and fully played-out route, came to be in sole charge of
a 30,000 ton cruiser.  Fully armed.  It was TL16, too (check the Vargr Alien
module for the capital of the Kedzudh Aeng).  We had some fun, but I think we
had more fun when we were only using a little 400 ton corsair.

 "Keyboard? How quaint!" - M. Scott

 Adrian Hurt			     |	JANET:  [email removed]
 UUCP: ..!ukc!cs.hw.ac.uk!adrian     |  ARPA:   [email removed]

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#684 Re: Nukes and PC's

>>
	[ text delteted concerning PC's with nukes to save bandwidth ]

The one time I had characters with nukes was the time I was playing a character
who was the commander of some merc forces that had been hired by the Imperium
to put down a particularly ugly civil war between internal parties to an
autonomous state.   The concern here from the Imperial point of view was the
fact that this conflict threatened the stability of of surrounding sectors.
The mercs were given carte blanche authority from as high as the Emperor
himself  to use whatever means needed to put the civil war to an end.

The real reason, unknown to the mercs at the time, that the Imperium was so
interested in quelling this disturbance was that essential ingredients in the
Emperor's anagathic treatments originated from this area.  As long as the
civil war blazed, no stuff!

As it turned out, the nukes were never used.   Just the mere threat of the use
of nukes on the population centers was enough to bring the beligerants to the
negotiating table.

Pete



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