TNE: Sword Worlds

A thread of 2 messages, 21 May 1994 to 23 May 1994, in the order they were sent.

#7702 TNE: Sword Worlds

Gentlesophonts:

Cynthia Higginbotham [email removed] writes:

> I've been watching this discussion for a while, and it has prompted me
> to post some of my own material on Sacnoth.

Welcome to the Sword Worlds Development League, Cynthia!  Thanks a bunch
for some really great stuff on Sacnoth.  We've only got 22 more worlds
to go.

> There are some people of mixed
> Vilani-Solomani blood, but the cultural heritage is overwhelmingly
> Solomani Scandinavian-Germanic.

This may be what you've said but I just want to get clear that the *JTAS*
Contact piece says very specifically that this Teutonic heritage is
merely `cultural' and that the Sword Worlds enjoy the full range of
Solomani *ethnic* diversity.

> The current government of Sacnoth is a feudal monarchy (NOT a
> constitutional monarchy!); the current King is Harald VII.  He is the
> same monarch who ruled before the war, though certain of his advisors
> were ousted in the political re-alignment that resulted in the
> formation of the Border Worlds.

So your work represents the post-5FW era.  Have you brought Sacnoth up
to TNE?  Where do you stand on the capital of the Sword Worlds in TNE?
Does Sacnoth have a chance?  :-)

>   System Fleet - After FFW
>
> about 70% of Sacnoth's fleet was destroyed during the Fifth Frontier
> War.  What remains include 32,000 heavy fighters, approx.  600,000
> tons Jump-3 capable (avg 50,000 tons?, approx 12 hulls), 4.8 million
> tons Jump-2 capable, and 7.2 million tons Jump-1 capable (avg 5000
> tons, 2 biggest 30,000 tons, total approx 1440 hulls).

Is this *TCS* information?  Didn't you say somewhere else (maybe you didn't,
I can't find it now) that Sacnoth's shipyard could only build 5000-ton ships?
If so, where do the larger ships mentioned above get built?

Some great work.  And once again, welcome to the `club'.  :-)

Happy Travelling,

David Johnson
Houston, Texas, USA

#7726 re:TNE: Sword Worlds

From: [email removed] (David Johnson)

>So your work represents the post-5FW era.  Have you brought Sacnoth up
>to TNE?  Where do you stand on the capital of the Sword Worlds in TNE?
>Does Sacnoth have a chance?  :-)

(1) No. My groups are still post-5FW, and I doubt I will ever use the TNE
universe.  (However, we have the Imperial Occupation of the Islands Cluster
and the Sixth Frontier War coming up instead... and possibly the 2nd Solomani
Rim War.)

(2 & 3) Sacnoth will take Capital of the Border Worlds Confederation away
from Beater as the popular backlash against "knuckling under to Impy puppets"
crests; the Border Worlds will cease to be a tame puppet...er client state of
the Imperium.  However, true to traditional Sword Worlds fractiousness, the
Border Worlds/Sword Worlds split will stand, as  Gram and Sacnoth will be
unable to agree on proper usage of the Metal Worlds.  (The Border Worlds has
opened them to colonization, particularly from overcrowded Sacnoth -- the
Sword Worlds, still having many underpopulated, relatively pleasant worlds
open for further colonization, demands that they be closed to further
colonization and retained as "resource worlds"...i.e., they don't want
Sacnoth having more political allies and votes in a reunited Confederation
government).  The Joyeuse civil war will finally grind to a close, as those
who have been fostering instability there change policies, and Joyeuse will
become an significant part of Sword World politics once it rebuilds.

>Is this *TCS* information?  Didn't you say somewhere else (maybe you didn't,
>I can't find it now) that Sacnoth's shipyard could only build 5000-ton
ships?
>If so, where do the larger ships mentioned above get built?

Some were built on Gram, and some in Sacnoth's yards *before* the war, before
the Impy Navy raid that trashed Sacnoth's A yards... (yes, I am playing fast
& loose with old history -- i.e., the CT Spinward Marches Supplement;
remember that UPPs are based on IISS surveys and can be out of date...
especially if they update them by hiring a detached duty scout to spend 20
years per sector updating them... remember Adventure #0, that came with some
versions of the CT boxed set?)

>22 more worlds to go.

Sorry, Sacnoth is the only world I have quite that much detail on (one of my
PBSEM players has a character that lives and works there), but I have some
information on Big Game Hunting on Hrunting,...