Re: Jock-o-Trades
In reply to #107 Jock-o-Trades
> > I've been playing Traveller for some time now, and I just started GMing a > campaign with a bunch of friends. One of the characters rolled Jack-o-T 3 > times, and I thought nothing of it. Then while raiding a frieghter, the pilot > gets killed and the character with JoT jumps into the pilot chair and flys > the ship. > > Question: Do JoT skill levels directly transfer to other skills? > (i.e. JoT-3, means also Pilot-3, Pistol-3, etc...) > I don't have any books with me, and I'm playing the rules by memory, > so can anyone help me. Perhaps in some universes they are equivalent (no books handy here either).... In my games it's 1/2 equivalent -- that is, JOT-3 gets you equivalent of Pilot-1 (no 1/2s here), JOT-4 gets you Pilot-2, etc. JOT is thus very useful, but *not* gross. As the normal 'limit' is -5 for a skill, it is difficult for a JOT to become very skilled at anything -- but they can *do* nearly everything. This seems to be in the original spirit of the character skill. - -- Karl Denninger | Data: [phone removed] Macro Computer Solutions, Inc. | Voice: [phone removed] ...[email removed] | "Quality solutions for work or play"